Marble Marcher Cover

IGDB / 125889

Marble Marcher

2019 81 / 100 Platform Racing
Marble Marcher is entirely ray-marched (similar to ray-tracing) in real time and is played on the surface of evolving fractals. The goal is to get your marble to the goal as quickly as possible. There are 24 unique levels to master. This game is the result of a fractal physics engine developed by CodeParade that allows fast collisions with fractals and other procedurally rendered objects. As far as I'm aware, it is t Show full summary

Marble Marcher is entirely ray-marched (similar to ray-tracing) in real time and is played on the surface of evolving fractals. The goal is to get your marble to the goal as quickly as possible. There are 24 unique levels to master. This game is the result of a fractal physics engine developed by CodeParade that allows fast collisions with fractals and other procedurally rendered objects. As far as I'm aware, it is the first game to ever use this technique.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Marble Marcher: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Marble Marcher is entirely ray-marched (similar to ray-tracing) in real time and is played on the surface of evolving fractals. The goal is to get your marble to the goal as quickly as possible. There are 24 unique levels to master. This game is the result of a fractal physics engine developed by CodeParade that allows fast collisions with fractals and other procedurally rendered objects. As far as I'm aware, it is the first game to ever use this technique.

3 weitere Tags
Traitopen-source Traitproof of concept Traitray tracing

Watch / Trailer

Launch Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Marble Marcher: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
CodeParade
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Educational
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jan 01, 2019

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