Suspended Cover

IGDB / 12626

Suspended

1983 Adventure

You must save the planet above by repairing the Complex you are frozen within. You must do it before they arrive to shut you down. And you must do it not with your own hands, but with those of your robots.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Suspended: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You are the Central Mentality on an advanced semi-automated planet. You were supposed to sleep—in limited cryogenic suspension—for the next 500 years, 20 miles beneath the surface of the planet, while the great Filtering Computers maintained all surface systems. But the computers have taken you out of suspension because something is terribly wrong: the weather has become brutal, food production is dangerously low, and the Transportation System is malfunctioning, causing unprecedented accidents and casualties. The planet is in chaos. You are physically immobilized. But you have six robots at your disposal, and you must manipulate them strategically to bring the Filtering Computers back into balance. Each robot has a distinct perception of the world and offers you specific abilities—one offers you sight; a second, hearing; a third, access to information in the computer memory banks. Through the robots, you must save the planet from destruction.

5 weitere Tags
Traitinteractive fiction Traitrobots Traitscummvm compatible Traitsecond person perspective Traittext adventure

Game profile / Plain language

Suspended: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Infocom
Publisher
Infocom
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Science fiction
03
Wo & wann

Platform releases

  • Tatung Einstein 1985
  • Texas Instruments TI-99 1984
  • TRS-80 Feb 22, 1983
  • Mac 1984
  • Commodore 16 1984
  • Amiga 1986
  • Amstrad CPC 1986
  • Amstrad PCW 1986
  • Apple II Feb 22, 1983
  • Atari 8-bit Feb 22, 1983
  • Atari ST/STE 1985
  • DOS Feb 22, 1983
  • Commodore Plus/4 1984
  • Commodore C64/128/MAX Feb 22, 1983

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