SimCity Cover

IGDB / 1272

SimCity

1989 72 / 100 Simulator Strategy
SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies Vollständige Kurzbeschreibung anzeigen

SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.

Weltdesign Open World StrukturSandbox

Detailanalyse / Spielprofil

Alles über SimCity: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.

StrukturSandbox GenreSimulator GenreStrategy ThemaBusiness ThemaSandbox
15 weitere Tags
Merkmalbuilding Merkmalcity builder Merkmaleconomy Merkmalfictional currencies Merkmalfreeware Merkmalkaiju Merkmallaunch titles Merkmalmanagement Merkmalnatural disaster Merkmalnever-ending Merkmalnintendo power Merkmalpack-in game Merkmalseasons Merkmaltycoon Merkmalworld building

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

SimCity: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Maxis
Herausgeber
Fujitsu Interactive, Superior Interactive, Infogrames, Krisalis Software, Imagineer, Maxis
Franchise
Sim, SimCity
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Business, Sandbox
03
Wo & wann

Plattform-Veröffentlichungen

  • Acorn Archimedes 1993
  • Commodore C64/128/MAX 1989
  • Amstrad CPC 1990
  • DOS Oct 03, 1989
  • ZX Spectrum 1989
  • Sharp X68000 Sep 07, 1990
  • PC-9800 Series Sep 07, 1990
  • Amiga Oct 03, 1989
  • BBC Microcomputer System 1990
  • Mac 1989
  • PC (Microsoft Windows) 1992
  • Atari ST/STE 1990
  • Acorn Electron 1990
  • FM Towns 1990

Preise / Shops

SimCity Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

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