CRW : Metal Jacket Cover

IGDB / 127833

CRW : Metal Jacket

1994 Real Time Strategy (RTS)
CRW Metal Jacket is a mecha strategy game set in futuristic Japan. You command a group of well-armed soldiers through a series of missions, from infiltrating a drug lord's mansion to assassinating the leader of a coup. The game proceeds in real-time, but you can pause the action at any time to give orders for your soldiers to move or attack. Your units can pilot one of three specialized mechs: Attacker, Defender, or Show full summary

CRW Metal Jacket is a mecha strategy game set in futuristic Japan. You command a group of well-armed soldiers through a series of missions, from infiltrating a drug lord's mansion to assassinating the leader of a coup. The game proceeds in real-time, but you can pause the action at any time to give orders for your soldiers to move or attack. Your units can pilot one of three specialized mechs: Attacker, Defender, or Sniper, and your squad leader Reiko has an exclusive Commander mech. Each mech has a special move in addition to attacking or defending, such as the Defender's Search, which reveals a small area of the map from the fog of war. After each mission, all of your surviving soldiers earn bonus points, which can be distributed among their stats. If you fail a mission, you proceed to the next, but receive no bonus points, making all future missions harder. The game was released in Japan on the PC-98, then localized for China and Korea on DOS. The game was remade for the PlayStation two years later as the similarly-named CRW: Counter Rebellion War, with controls adapted to the game pad and four additional missions.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about CRW : Metal Jacket: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
CRW Metal Jacket is a mecha strategy game set in futuristic Japan. You command a group of well-armed soldiers through a series of missions, from infiltrating a drug lord's mansion to assassinating the leader of a coup. The game proceeds in real-time, but you can pause the action at any time to give orders for your soldiers to move or attack. Your units can pilot one of three specialized mechs: Attacker, Defender, or Sniper, and your squad leader Reiko has an exclusive Commander mech. Each mech has a special move in addition to attacking or defending, such as the Defender's Search, which reveals a small area of the map from the fog of war. After each mission, all of your surviving soldiers earn bonus points, which can be distributed among their stats. If you fail a mission, you proceed to the next, but receive no bonus points, making all future missions harder. The game was released in Show full description

CRW Metal Jacket is a mecha strategy game set in futuristic Japan. You command a group of well-armed soldiers through a series of missions, from infiltrating a drug lord's mansion to assassinating the leader of a coup. The game proceeds in real-time, but you can pause the action at any time to give orders for your soldiers to move or attack. Your units can pilot one of three specialized mechs: Attacker, Defender, or Sniper, and your squad leader Reiko has an exclusive Commander mech. Each mech has a special move in addition to attacking or defending, such as the Defender's Search, which reveals a small area of the map from the fog of war. After each mission, all of your surviving soldiers earn bonus points, which can be distributed among their stats. If you fail a mission, you proceed to the next, but receive no bonus points, making all future missions harder. The game was released in Japan on the PC-98, then localized for China and Korea on DOS. The game was remade for the PlayStation two years later as the similarly-named CRW: Counter Rebellion War, with controls adapted to the game pad and four additional missions.

Game profile / Plain language

CRW : Metal Jacket: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Team Kikai
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction, Warfare
03
Wo & wann

Platform releases

  • DOS Nov 10, 1995
  • PC-9800 Series Oct 07, 1994

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