Oh Mummy Cover

IGDB / 13022

Oh Mummy

1984
The object of the game is to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level consists of a two-dimensional board. In contrast with Pac-Man as the player's character walks around footprints are left behind. By surrounding an area of the maze with footprints its content is revealed, which is either a scroll, a mummy, a key, a tomb or nothing at all. In order Vollständige Kurzbeschreibung anzeigen

The object of the game is to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level consists of a two-dimensional board. In contrast with Pac-Man as the player's character walks around footprints are left behind. By surrounding an area of the maze with footprints its content is revealed, which is either a scroll, a mummy, a key, a tomb or nothing at all. In order to complete a level it is necessary to unveil the key and a tombstone. The scroll enables the player to kill/eat one mummy on the level. If a mummy is unveiled it follows the player to the next level. The difficulty and speed of the game increases as the player progresses through the levels. The game is for one player only. Whilst, even at the time, it was considered simple in terms of gameplay, graphics and sound it was for many people one of the better and more addictive early offerings for the Amstrad. The music played during gameplay is based on a children's song known as The Streets of Cairo, or the Poor Little Country Maid.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Oh Mummy: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The object of the game is to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level consists of a two-dimensional board. In contrast with Pac-Man as the player's character walks around footprints are left behind. By surrounding an area of the maze with footprints its content is revealed, which is either a scroll, a mummy, a key, a tomb or nothing at all. In order to complete a level it is necessary to unveil the key and a tombstone. The scroll enables the player to kill/eat one mummy on the level. If a mummy is unveiled it follows the player to the next level. The difficulty and speed of the game increases as the player progresses through the levels. The game is for one player only. Whilst, even at the time, it was considered simple in terms of gameplay, graphics and sound it was for many people one of the better and more addictive early offerings for the Amstrad. The music played during gameplay is based on a children's song known as The Streets of Cairo, or the Poor Little Country Maid.

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Merkmalmummy

Spielprofil / Klartext

Oh Mummy: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Nicht angegeben
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
Nicht angegeben
Themen
Action
03
Wo & wann

Plattform-Veröffentlichungen

  • Amstrad CPC TBD
  • ZX Spectrum 1984

Preise / Shops

Oh Mummy Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen