Cossacks 3 Cover

IGDB / 13215

Cossacks 3

2016 74 / 100 Real Time Strategy (RTS) Strategy
Cossacks 3 is the third main game in the long-running historical real-time strategy series. This entry is described as a remake of the concept of the original games and it has a mix of different elements such as base building, resource gathering and the production of raw materials, a technology tree and a full economy, but also the large-scale battles with up to 10,000 units on a single battlefield in full 3D similar Show full summary

Cossacks 3 is the third main game in the long-running historical real-time strategy series. This entry is described as a remake of the concept of the original games and it has a mix of different elements such as base building, resource gathering and the production of raw materials, a technology tree and a full economy, but also the large-scale battles with up to 10,000 units on a single battlefield in full 3D similar to the Total War series. Battle elements include a limited supply of weapons, the impact of the landscape, and the use of tactical formations. The game is based on history of the 17th and 18th century and contains twelve nations, 70 different unit types, more than 140 historical buildings and 100 research opportunities. Battles are done on land as well as on sea using a full armade of ships. The single-player portions consists of five campaigns and multiplayer is supported for up to eight players on a single map. Randomly generated maps can be used to challenge computer opponents.

World design Nicht eindeutig Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

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Story & context

Cossacks 3 is the third main game in the long-running historical real-time strategy series. This entry is described as a remake of the concept of the original games and it has a mix of different elements such as base building, resource gathering and the production of raw materials, a technology tree and a full economy, but also the large-scale battles with up to 10,000 units on a single battlefield in full 3D similar to the Total War series. Battle elements include a limited supply of weapons, the impact of the landscape, and the use of tactical formations. The game is based on history of the 17th and 18th century and contains twelve nations, 70 different unit types, more than 140 historical buildings and 100 research opportunities. Battles are done on land as well as on sea using a full armade of ships. The single-player portions consists of five campaigns and multiplayer is supported for up to eight players on a single map. Randomly generated maps can be used to challenge computer opponents.

Game modeCo-op Game modeMultiplayer GenreReal Time Strategy (RTS) GenreStrategy ThemeAction ThemeFantasy ThemeHistorical
5 weitere Tags
Traitbase building Traitcatapult Traitnaval warfare Traitresource gathering Traitsiege warfare

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
GSC Game World
Publisher
GSC Game World
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy, Historical
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Sep 20, 2016
  • Linux Sep 20, 2016
  • Mac 2017

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