Cossacks 3 Cover

IGDB / 13215

Cossacks 3

2016 74 / 100 Real Time Strategy (RTS) Strategy
Cossacks 3 is the third main game in the long-running historical real-time strategy series. This entry is described as a remake of the concept of the original games and it has a mix of different elements such as base building, resource gathering and the production of raw materials, a technology tree and a full economy, but also the large-scale battles with up to 10,000 units on a single battlefield in full 3D similar Vollständige Kurzbeschreibung anzeigen

Cossacks 3 is the third main game in the long-running historical real-time strategy series. This entry is described as a remake of the concept of the original games and it has a mix of different elements such as base building, resource gathering and the production of raw materials, a technology tree and a full economy, but also the large-scale battles with up to 10,000 units on a single battlefield in full 3D similar to the Total War series. Battle elements include a limited supply of weapons, the impact of the landscape, and the use of tactical formations. The game is based on history of the 17th and 18th century and contains twelve nations, 70 different unit types, more than 140 historical buildings and 100 research opportunities. Battles are done on land as well as on sea using a full armade of ships. The single-player portions consists of five campaigns and multiplayer is supported for up to eight players on a single map. Randomly generated maps can be used to challenge computer opponents.

Weltdesign Nicht eindeutig SpielmodusKoop SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Cossacks 3: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Cossacks 3 is the third main game in the long-running historical real-time strategy series. This entry is described as a remake of the concept of the original games and it has a mix of different elements such as base building, resource gathering and the production of raw materials, a technology tree and a full economy, but also the large-scale battles with up to 10,000 units on a single battlefield in full 3D similar to the Total War series. Battle elements include a limited supply of weapons, the impact of the landscape, and the use of tactical formations. The game is based on history of the 17th and 18th century and contains twelve nations, 70 different unit types, more than 140 historical buildings and 100 research opportunities. Battles are done on land as well as on sea using a full armade of ships. The single-player portions consists of five campaigns and multiplayer is supported for up to eight players on a single map. Randomly generated maps can be used to challenge computer opponents.

SpielmodusKoop SpielmodusMultiplayer GenreReal Time Strategy (RTS) GenreStrategy ThemaAction ThemaFantasy ThemaHistorical
5 weitere Tags
Merkmalbase building Merkmalcatapult Merkmalnaval warfare Merkmalresource gathering Merkmalsiege warfare

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Cossacks 3: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
GSC Game World
Herausgeber
GSC Game World
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player
Perspektive
Bird view / Isometric
Themen
Action, Fantasy, Historical
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Sep 20, 2016
  • Linux Sep 20, 2016
  • Mac 2017

Preise / Shops

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Edition und Plattform gezielt suchen

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