The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress to the next level. There are eight levels in all. Smaller Bosses are encountered midway through each level and these also have to be beaten to progress further. During each level the player encounters numerous small enemy ships, many of which fly in fixed formation. Levels also feature scenery which can destroy the player's ship if touched. Weapons can be upgraded through an upgrade system.
IGDB / 13795
Armalyte
The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress to the next level. There are eight levels in all. Smaller Bosses are encountered midway through each level and these also have to be beaten to progress further. During each level the player encounters numerou Vollständige Kurzbeschreibung anzeigen
The aim of Armalyte is to progress to the end of a long, horizontally-scrolling level where the screen will cease scrolling and battle will commence with a Boss. Beating the Boss allows the player to progress to the next level. There are eight levels in all. Smaller Bosses are encountered midway through each level and these also have to be beaten to progress further. During each level the player encounters numerous small enemy ships, many of which fly in fixed formation. Levels also feature scenery which can destroy the player's ship if touched. Weapons can be upgraded through an upgrade system.
Detailanalyse / Spielprofil
Alles über Armalyte: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
3 weitere Tags
Spielprofil / Klartext
Armalyte: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Cyberdyne System, Cyberdyne Systems
- Herausgeber
- Thalamus
- Franchise
- Eigenständig
Spielprofil
- Modi
- Co-operative, Multiplayer, Single player
- Perspektive
- Side view
- Themen
- Action, Science fiction
Plattform-Veröffentlichungen
- Commodore C64/128/MAX 1988
Offizielle & externe Links
Preise / Shops
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Offizielle Shops