Gutz Cover

IGDB / 13863

Gutz

1988 Arcade Shooter
You must destroy a giant alien being in orbit around the earth ... from the inside! The game is a shoot-em-up, where you explore 16 maze-like levels, shooting various enemies that live within the alien. There are various objects to help you, including different weapons (effective against different enemies), and a map of each level. You must destroy 4 of the alien's organs, the kidneys, heart, lungs and finally the Show full summary

You must destroy a giant alien being in orbit around the earth ... from the inside! The game is a shoot-em-up, where you explore 16 maze-like levels, shooting various enemies that live within the alien. There are various objects to help you, including different weapons (effective against different enemies), and a map of each level. You must destroy 4 of the alien's organs, the kidneys, heart, lungs and finally the brain, that appear on the 4th, 8th, 12th and 16th level respectively. However, to destroy each organ you need to find the 3 parts of a weapon that can bypass that organ's defences. The levels are interconnected, and although progress is mostly from level 1 to level 2, etc, some backtracking may be needed to find all the weapon components.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Gutz: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You must destroy a giant alien being in orbit around the earth ... from the inside! The game is a shoot-em-up, where you explore 16 maze-like levels, shooting various enemies that live within the alien. There are various objects to help you, including different weapons (effective against different enemies), and a map of each level. You must destroy 4 of the alien's organs, the kidneys, heart, lungs and finally the brain, that appear on the 4th, 8th, 12th and 16th level respectively. However, to destroy each organ you need to find the 3 parts of a weapon that can bypass that organ's defences. The levels are interconnected, and although progress is mostly from level 1 to level 2, etc, some backtracking may be needed to find all the weapon components.

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Traitaliens

Game profile / Plain language

Gutz: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Special FX Software Ltd.
Publisher
Ocean Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • ZX Spectrum 1988
  • Commodore C64/128/MAX 1988

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