KBreakOut Cover

IGDB / 141550

KBreakOut

2008 Arcade
The objective of KBreakOut is to destroy as many bricks as possible without losing the ball. The player is presented with a game field containing a number of bricks. A ball travels across the screen, bouncing off the top and side walls. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a life when the ball touches the bottom of the field. To prevent this from happening, the play Show full summary

The objective of KBreakOut is to destroy as many bricks as possible without losing the ball. The player is presented with a game field containing a number of bricks. A ball travels across the screen, bouncing off the top and side walls. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a life when the ball touches the bottom of the field. To prevent this from happening, the player has to use a movable bar to bounce the ball upward, situated at the bottom of the window. The purpose of the game is to progress through the levels destroying all bricks present in each, and trying to get a highscore.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about KBreakOut: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The objective of KBreakOut is to destroy as many bricks as possible without losing the ball. The player is presented with a game field containing a number of bricks. A ball travels across the screen, bouncing off the top and side walls. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a life when the ball touches the bottom of the field. To prevent this from happening, the player has to use a movable bar to bounce the ball upward, situated at the bottom of the window. The purpose of the game is to progress through the levels destroying all bricks present in each, and trying to get a highscore.

1 weitere Tags
Traitbrick breaker

Game profile / Plain language

KBreakOut: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
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Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
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Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Linux 2008

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