ShooMachi Cover

IGDB / 142937

ShooMachi

2017 Arcade Shooter

Is It Wrong to Try to Strike a Bonanza by a Shoot 'em up game? Retro JRPG style Bullet hell Shoot'em up game ShooMachi

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about ShooMachi: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Once upon a time there was a lazy brave. The brave seems to be bothered always. One day, many monsters appeared. The brave attacked the monsters in a crisis. "What's happened? When I attacked monsters, money comes out!?" The brave attacked the monsters, as if it were possessed. Now, you can strike a bonanza!

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Traitbullet hell Traitshmup

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

ShooMachi: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
KESOFTGAMES
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • Android Mar 29, 2017
  • iOS Mar 29, 2017

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