Midnight Stranger Cover

IGDB / 143102

Midnight Stranger

1994 Adventure
Midnight Stranger (1994) is the first of two published interactive multimedia CD-ROM based collaborations between writer and director Jeff Green and the Animatics Multimedia Corporation. Noted for its cinéma vérité style, it is a Point Of View (POV) video-based experiment in simulated socializing that takes place in an anonymous city late one night. Players navigate between several locations, and can interact with on Vollständige Kurzbeschreibung anzeigen

Midnight Stranger (1994) is the first of two published interactive multimedia CD-ROM based collaborations between writer and director Jeff Green and the Animatics Multimedia Corporation. Noted for its cinéma vérité style, it is a Point Of View (POV) video-based experiment in simulated socializing that takes place in an anonymous city late one night. Players navigate between several locations, and can interact with one or more people in each location to varying effects based on the player's "reactions" to that person. The main technical innovation of Midnight Stranger is its use of an emotional continuum Mood Bar for interaction with the in-story characters rather than a text interface or an itemized set of options for each interaction. The Mood Bar simulates some of the frustration and uncertainty when dealing with other people in social situations, and provides a more realistic role playing experience

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Midnight Stranger: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Midnight Stranger (1994) is the first of two published interactive multimedia CD-ROM based collaborations between writer and director Jeff Green and the Animatics Multimedia Corporation. Noted for its cinéma vérité style, it is a Point Of View (POV) video-based experiment in simulated socializing that takes place in an anonymous city late one night. Players navigate between several locations, and can interact with one or more people in each location to varying effects based on the player's "reactions" to that person. The main technical innovation of Midnight Stranger is its use of an emotional continuum Mood Bar for interaction with the in-story characters rather than a text interface or an itemized set of options for each interaction. The Mood Bar simulates some of the frustration and uncertainty when dealing with other people in social situations, and provides a more realistic role playing experience

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Midnight Stranger: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Nicht angegeben
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
First person
Themen
Drama
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) 1994

Preise / Shops

Midnight Stranger Preise und Angebote vergleichen

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