Rose of Starcross Cover

IGDB / 143243

Rose of Starcross

Role-playing (RPG)

Rose of Starcross is a turn-based, story-driven RPG created by a solo developer inspired by Zelda, the Mario RPG series, the MOTHER series, modern indies, and even games like Punch-Out!

Weltdesign Nicht eindeutig GameplayRollenspiel

Detailanalyse / Spielprofil

Alles über Rose of Starcross: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
300 years ago, a being known as the Beast appeared and began to tear Starcross apart with cataclysmic magic. This event resulted in the death of almost all of the humans and set in motion the rise of the Undead, the creation of the Anims, and the birth of the Demons... As the world was about to see its absolute end, a being known as the Heavenly Queen rose up to challenge the Beast and the magic it was using to attack Starcross. After their battle, the Heavenly Queen was left mortally wounded and the Beast was destroyed. However, its magic was not gone, and the Heavenly Queen chose to seal herself in the Door locked behind the Rose so that she may one day return with her strength recovered to heal Starcross. Only a single sword was left as the key to re-opening the door and ending her slumber... but again, that was 300 years ago! Things might not be so awful now! Or they might be! Depen Vollständige Beschreibung anzeigen

300 years ago, a being known as the Beast appeared and began to tear Starcross apart with cataclysmic magic. This event resulted in the death of almost all of the humans and set in motion the rise of the Undead, the creation of the Anims, and the birth of the Demons... As the world was about to see its absolute end, a being known as the Heavenly Queen rose up to challenge the Beast and the magic it was using to attack Starcross. After their battle, the Heavenly Queen was left mortally wounded and the Beast was destroyed. However, its magic was not gone, and the Heavenly Queen chose to seal herself in the Door locked behind the Rose so that she may one day return with her strength recovered to heal Starcross. Only a single sword was left as the key to re-opening the door and ending her slumber... but again, that was 300 years ago! Things might not be so awful now! Or they might be! Depends on who you ask but honestly things have gotten along pretty well thanks to the leadership of some really impressive individuals! A notable feat is that Demons, Anims, and humans live very much in harmony. The Door locked behind the Rose, the Sword, and Mt. Starcross itself are also pretty fun tourist attractions now! So whether or not you even believe that stuff about the Beast and the Heavenly Queen and blahblahblah, you gotta admit that a lot of people seem happy enough! Now who knows what would happen if some unknown, idiot kid just came along and actually pulled the sword up. But I doubt we'll ever have to worry about that! Schools out! Summer just started! A perfect time to take a vacation! Go have fun!

3 weitere Tags
Merkmalearthbound Merkmalsolo developer Merkmalzelda

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Rose of Starcross: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Nicht angegeben
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
Bird view / Isometric
Themen
Fantasy
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) TBD

Preise / Shops

Rose of Starcross Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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