Fire Emblem: Path of Radiance Cover

IGDB / 1441

Fire Emblem: Path of Radiance

2005 82 / 100 Role-playing (RPG) Strategy Tactical
Fire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the GameCube home console in 2005. It is the ninth main installment in the Fire Emblem series,[c] and the third to be released in the west. As with previous installments, gameplay revolves around positioning characters on a battlefield to defeat an opposing force. If cha Show full summary

Fire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the GameCube home console in 2005. It is the ninth main installment in the Fire Emblem series,[c] and the third to be released in the west. As with previous installments, gameplay revolves around positioning characters on a battlefield to defeat an opposing force. If characters are defeated in battle, they are removed from the rest of the game.

World design Nicht eindeutig ExperienceChoices GameplayCombat-focused GameplayRole-playing

Deep dive / Spielprofil

Everything about Fire Emblem: Path of Radiance: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

War has engulfed the land of Tellius, where human beorc and half-human laguz view each other with mistrust. When a surprise invasion triggers a worldwide conflict, a sinister force emerges from the shadows and pits the two against one another. Only a young mercenary named Ike and his small band of soldiers-for-hire stand between Tellius and madness.

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GenreTurn-based strategy (TBS) Traitandrogyny Traitanime Traitattributes Traitboss fight Traitbow and arrow Traitcharacter import Traitclass change Traitconnectivity Traitdamsel in distress Traitdeath Traitdescendants of other characters Traitduel Traitfalse death Traitfemale antagonist Traitfire manipulation Traitgamecube Traitgenocide Traitgrid-based movement Traithealer Traitheterochromia Traithorse Traithuman Traitlevel cap Traitleveling up Traitliberation Traitlock picking Traitmagic Traitmelee Traitmerchants Traitmilitary Traitmonarchy Traitmonomyth Traitmovement penalty Traitmultiple endings Traitmultiple protagonists Traitnintendo gateway system Traitnintendo switch online - expansion pack Traitnon-player character Traitnot-so-bad guys Traitparty system Traitpermadeath Traitplatform exclusive Traitpolitical thriller Traitpolygonal 3d Traitpotion Traitracism Traitrecruitable characters Traitreligion Traitresistance Traitretroachievements Traitrivaling factions Traitselective invincibility Traitshape-shifting Traitshopping Traitsinging Traittactical turn-based combat Traittactician Traittransforming boss Traitturn-based Traitwar

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Game profile / Plain language

Fire Emblem: Path of Radiance: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nintendo, Intelligent Systems
Publisher
Nintendo
Franchise
Fire Emblem
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, Side view, Third person
Themes
Fantasy
03
Wo & wann

Platform releases

  • Nintendo GameCube Apr 20, 2005
  • Nintendo GameCube Oct 17, 2005
  • Nintendo GameCube Dec 01, 2005
  • Nintendo GameCube Nov 04, 2005

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