Legend of Mana Cover

IGDB / 14986

Legend of Mana

1999 80 / 100 Adventure Hack and slash/Beat 'em up Role-playing (RPG)
While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts t Show full summary

While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.

World design Open World ExperienceChoices GameplayCombat-focused Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

Everything about Legend of Mana: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Legend of Mana is set in the fictional world of Fa'Diel. The Mana Tree, the giver of mana and life for the world, burned down nine centuries prior to the events of the game. A war erupted between faeries, human, and others seeking the scarce power of mana that was left. When the war concluded, the drained Mana Tree slept and the many lands of the world were stored in ancient artifacts. A hero, controlled by the player, is self-charged with restoring the world, and its mana, to its former self. The Lands of Fa'Diel are populated with a large number of different creatures, including humans, faeries, demons, the jewel-hearted Jumi race, plant-like Sproutlings and Flowerlings, miner bears called Dudbears, and shadowy beings of the Underworld known as Shadoles. Fa'Diel is also the home of a host of anthropomorphic animals and objects, as well as monsters from other Mana titles such as Rabites, Chobin Hoods, and Goblins.

44 weitere Tags
ThemeSandbox Traitandrogyny Traitanime Traitartificial intelligence Traitbackwards compatibility Traitboss fight Traitbow and arrow Traitbranching storyline Traitcoming of age Traitdigital distribution Traiteaster egg Traithuman Traitin-game map editor Traitj-pop Traitkill quest Traitleveling up Traitloot gathering Traitmagic Traitmana Traitmelee Traitmercenary Traitmonster capturing Traitmultiple endings Traitmultiple storylines Traitnon-linear storytelling Traitnon-player character Traitoriginal soundtrack release Traitoverworld Traitparty system Traitpick your gender Traitplaystation network Traitplaystation tv support Traitpocketstation support Traitpoisoning Traitpsone classics Traitreal-time combat Traitsave point Traitsequel Traitsprinting mechanics Traitstat tracking Traitstatus effects Traittreasure chest Traitupgradeable weapons Traitworld map

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Gameplay video

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Game profile / Plain language

Legend of Mana: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Square Product Development Division 2
Publisher
Square, Square Electronic Arts, Square Enix
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player
Perspective
Bird view / Isometric, Side view
Themes
Action, Fantasy, Open world, Sandbox
03
Wo & wann

Platform releases

  • PlayStation Jul 15, 1999
  • PlayStation Jun 06, 2000
  • PlayStation 3 Jul 28, 2010
  • PlayStation 3 Mar 22, 2011
  • PlayStation Portable Jul 28, 2010
  • PlayStation Portable Mar 22, 2011

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