Donkey Kong Country Cover

IGDB / 150028

Donkey Kong Country

2003 79 / 100 Adventure Platform

An expanded port of the original Donkey Kong Country for the SNES. Includes extra collectables, remixed/remastered music and sound design, and additional game modes and minigames.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Donkey Kong Country: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
On a dark and stormy night in Donkey Kong Island, Diddy Kong, Donkey Kong's nephew has taken the weighty responsibility of guarding DK's precious banana hoard for one night, as a part of his "hero training". DK entrusts Diddy with protecting the hoard until midnight, when he would be relieved, while DK himself goes to sleep as he is tired. Everything seems to go smoothly in the hoard until Diddy hears some noises. Diddy hears some voices outside and gets scared, asking who's there. King K. Rool, who had commanded his Kremling minions to steal the bananas. Two ropes drop from above and suddenly two Kritters appear. Diddy cartwheels them both easily, but then a Krusha (Klump in the instruction booklet) comes in as backup. As Diddy is not strong enough to defeat Krusha by himself, he is overpowered and defeated by the Kremling. The lizars seal Diddy inside a barrel and then throw it in the Show full description

On a dark and stormy night in Donkey Kong Island, Diddy Kong, Donkey Kong's nephew has taken the weighty responsibility of guarding DK's precious banana hoard for one night, as a part of his "hero training". DK entrusts Diddy with protecting the hoard until midnight, when he would be relieved, while DK himself goes to sleep as he is tired. Everything seems to go smoothly in the hoard until Diddy hears some noises. Diddy hears some voices outside and gets scared, asking who's there. King K. Rool, who had commanded his Kremling minions to steal the bananas. Two ropes drop from above and suddenly two Kritters appear. Diddy cartwheels them both easily, but then a Krusha (Klump in the instruction booklet) comes in as backup. As Diddy is not strong enough to defeat Krusha by himself, he is overpowered and defeated by the Kremling. The lizars seal Diddy inside a barrel and then throw it in the bushes. Donkey's grandfather, Cranky Kong, rushes inside the treehouse to tell Donkey Kong to wake up so he may tell him what happened. He then tells Donkey to check his Banana Cave. Donkey Kong is infuriated, exclaiming that the Kremlings will pay for stealing his banana hoard and kidnapping his little buddy. Donkey goes on to say that he will hunt every corner of the island for his bananas back.

16 weitere Tags
Traitcollectibles Traitcranky kong Traitdescendants of other characters Traitdiddy kong Traitdonkey kong Traitfan translation - portuguese Traitgorilla Traitgravity Traitjungle Traitmultiple protagonists Traitprotagonist's name in the title Traitrhinoceros Traitsnow Traitthrowing weapons Traittropical Traitworld map

Watch / Trailer

Game Intro

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Donkey Kong Country: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Rare
Publisher
Nintendo
Franchise
Donkey Kong
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Game Boy Advance TBD
  • Game Boy Advance Jun 20, 2003
  • Game Boy Advance Jun 06, 2003
  • Game Boy Advance Jun 09, 2003
  • Game Boy Advance Dec 12, 2003

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