Memetric: Final Lifeforms Cover

IGDB / 153213

Memetric: Final Lifeforms

2021 Indie Strategy
The game has a main gameplay based on sidescrolling strategy set in a sci-fi world. The goal of our protagonists is to restart life on the planet after an extinction. Depending on the walkthrough, various creatures can be acquired and bred, many of which have unique characteristics. By buying and breeding these creatures, you can gain raw material (energy). From the energy, you can develop walls, lasers, mines, and Vollständige Kurzbeschreibung anzeigen

The game has a main gameplay based on sidescrolling strategy set in a sci-fi world. The goal of our protagonists is to restart life on the planet after an extinction. Depending on the walkthrough, various creatures can be acquired and bred, many of which have unique characteristics. By buying and breeding these creatures, you can gain raw material (energy). From the energy, you can develop walls, lasers, mines, and a wide range of other protection devices. The game has a passive development system, your instrument repertoire develops in a direction that the system thinks is handy for you. And what are these defenses against? Against Mold, which, like an infection, floods forward and destroys your wildlife. The game features a medium-length story that connects the 5 terrariums in the game and the side quests. Furthermore, a freer conversation system with NPCs, which also allows for different responses. With your different answers, you can build different relationships with NPCs that influence the course of the story, but do not get involved in the end result.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Memetric: Final Lifeforms: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The game has a main gameplay based on sidescrolling strategy set in a sci-fi world. The goal of our protagonists is to restart life on the planet after an extinction. Depending on the walkthrough, various creatures can be acquired and bred, many of which have unique characteristics. By buying and breeding these creatures, you can gain raw material (energy). From the energy, you can develop walls, lasers, mines, and a wide range of other protection devices. The game has a passive development system, your instrument repertoire develops in a direction that the system thinks is handy for you. And what are these defenses against? Against Mold, which, like an infection, floods forward and destroys your wildlife. The game features a medium-length story that connects the 5 terrariums in the game and the side quests. Furthermore, a freer conversation system with NPCs, which also allows for different responses. With your different answers, you can build different relationships with NPCs that influence the course of the story, but do not get involved in the end result.

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Memetric: Final Lifeforms: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
FatalCage
Herausgeber
CloudCage
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Nov 09, 2021

Preise / Shops

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