Projectyle Cover

IGDB / 15350

Projectyle

1989 Sport
Projectyle is a single or multiplayer (1 to 3 players) hockey-type sports game of the future. It features smooth-scrolling, frantic action, colorful graphics and digital music. A total of five goal rooms, arranged in the shape of a cross, are connected with tunnels. The camera smoothly follows the puck/ball (the "projectyle") and scrolls to the adjacent rooms when entering one of the connecting tunnels. Each playe Show full summary

Projectyle is a single or multiplayer (1 to 3 players) hockey-type sports game of the future. It features smooth-scrolling, frantic action, colorful graphics and digital music. A total of five goal rooms, arranged in the shape of a cross, are connected with tunnels. The camera smoothly follows the puck/ball (the "projectyle") and scrolls to the adjacent rooms when entering one of the connecting tunnels. Each player, whether computer-controlled or not, has a room in which his own goal is located (their "defense" zone.) A fourth room -- the Frantic Zone -- contains a goalmouth for each player, while the central room, where action begins, allows access to the four other rooms. The object of the game is for each player to protect their own goal while trying to bring the puck/ball into the other players' rooms to score a goal. Bonuses appear randomly in the rooms, allowing the player who passes on them to gain some benefits, such as freezing the other players for a few seconds, gaining extra stamina, or sealing exits. The game supports up to 3 player simultaneous quick action single game play, and can support up to 8 players in leagues of varying lengths. League/tournament play supports player/team management, including training, injuries and position reassignment.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Projectyle: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Projectyle is a single or multiplayer (1 to 3 players) hockey-type sports game of the future. It features smooth-scrolling, frantic action, colorful graphics and digital music. A total of five goal rooms, arranged in the shape of a cross, are connected with tunnels. The camera smoothly follows the puck/ball (the "projectyle") and scrolls to the adjacent rooms when entering one of the connecting tunnels. Each player, whether computer-controlled or not, has a room in which his own goal is located (their "defense" zone.) A fourth room -- the Frantic Zone -- contains a goalmouth for each player, while the central room, where action begins, allows access to the four other rooms. The object of the game is for each player to protect their own goal while trying to bring the puck/ball into the other players' rooms to score a goal. Bonuses appear randomly in the rooms, allowing the player wh Show full description

Projectyle is a single or multiplayer (1 to 3 players) hockey-type sports game of the future. It features smooth-scrolling, frantic action, colorful graphics and digital music. A total of five goal rooms, arranged in the shape of a cross, are connected with tunnels. The camera smoothly follows the puck/ball (the "projectyle") and scrolls to the adjacent rooms when entering one of the connecting tunnels. Each player, whether computer-controlled or not, has a room in which his own goal is located (their "defense" zone.) A fourth room -- the Frantic Zone -- contains a goalmouth for each player, while the central room, where action begins, allows access to the four other rooms. The object of the game is for each player to protect their own goal while trying to bring the puck/ball into the other players' rooms to score a goal. Bonuses appear randomly in the rooms, allowing the player who passes on them to gain some benefits, such as freezing the other players for a few seconds, gaining extra stamina, or sealing exits. The game supports up to 3 player simultaneous quick action single game play, and can support up to 8 players in leagues of varying lengths. League/tournament play supports player/team management, including training, injuries and position reassignment.

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Traitfuture sport

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Gameplay Video

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Game profile / Plain language

Projectyle: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Electronic Arts
Publisher
Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Amiga 1990
  • Atari ST/STE 1989

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