Cream Flower Catch Cover

IGDB / 162522

Cream Flower Catch

2004 Arcade Sport
Cream Flower Catch is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2004. This game was made with two different casings but the game itself remained the same in each. The game has two buttons which control left and right movement. The object of the game is to keep the flowers thrown by Cheese from hitting the ground by having Cream ca Show full summary

Cream Flower Catch is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2004. This game was made with two different casings but the game itself remained the same in each. The game has two buttons which control left and right movement. The object of the game is to keep the flowers thrown by Cheese from hitting the ground by having Cream catch them. If 30 flowers are caught the level will be increased by 1 and the game speed will increase. If 10 flowers are missed the game will end.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Cream Flower Catch: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Cream Flower Catch is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2004. This game was made with two different casings but the game itself remained the same in each. The game has two buttons which control left and right movement. The object of the game is to keep the flowers thrown by Cheese from hitting the ground by having Cream catch them. If 30 flowers are caught the level will be increased by 1 and the game speed will increase. If 10 flowers are missed the game will end.

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Traitmcdonald's happy meal toy Traitsonic

Game profile / Plain language

Cream Flower Catch: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
McDonald's
Publisher
McDonald's
Franchise
Sonic The Hedgehog
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Third person
Themes
Kids
03
Wo & wann

Platform releases

  • Handheld Electronic LCD Dec 03, 2004

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