Dark Disciples II Cover

IGDB / 168324

Dark Disciples II

2009 Adventure Puzzle Role-playing (RPG)
DD2 is, unsurprisingly, the sequel to DD1. The look and feel is therefore similar to that of the first game. However a number of significant improvements have been made to the game system: DD2 features a new story line (unconnected to that of DD1). It takes place over 4 continents and ~130 levels. The game features non linear gameplay - feel free to explore (there are tons of side missions, secret areas and off the Show full summary

DD2 is, unsurprisingly, the sequel to DD1. The look and feel is therefore similar to that of the first game. However a number of significant improvements have been made to the game system: DD2 features a new story line (unconnected to that of DD1). It takes place over 4 continents and ~130 levels. The game features non linear gameplay - feel free to explore (there are tons of side missions, secret areas and off the beaten track oddities to discover). There is now a proper skill system. There are 11 skills available from Pick Locks, to Dual Weapons to Curse to Gemlore. Monster AI has also be greatly improved (DD2 uses the A* pathfinding algorithm). Monsters now have proper abilities (called 'powers'): they can shoot arrows and cast spells. Speaking of arrows, missile combat has been implemented in DD2 (there were no missile weapons in DD1). Also new is mp3 quality music (if you choose to download the 'music pack'). The level editor is more useful and much better laid out. It's now possible to completely design your own campaign using the editor, including importing new item, tile and monster pics. A Bag of Holding has been implemented - characters can now carry twice as much once they have purchased the bag. There are also 'super' monsters: 3x3 tiles in size!

World design Nicht eindeutig GameplayPuzzles GameplayRole-playing

Deep dive / Spielprofil

Everything about Dark Disciples II: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
DD2 is, unsurprisingly, the sequel to DD1. The look and feel is therefore similar to that of the first game. However a number of significant improvements have been made to the game system: DD2 features a new story line (unconnected to that of DD1). It takes place over 4 continents and ~130 levels. The game features non linear gameplay - feel free to explore (there are tons of side missions, secret areas and off the beaten track oddities to discover). There is now a proper skill system. There are 11 skills available from Pick Locks, to Dual Weapons to Curse to Gemlore. Monster AI has also be greatly improved (DD2 uses the A* pathfinding algorithm). Monsters now have proper abilities (called 'powers'): they can shoot arrows and cast spells. Speaking of arrows, missile combat has been implemented in DD2 (there were no missile weapons in DD1). Also new is mp3 quality music (if you choose t Show full description

DD2 is, unsurprisingly, the sequel to DD1. The look and feel is therefore similar to that of the first game. However a number of significant improvements have been made to the game system: DD2 features a new story line (unconnected to that of DD1). It takes place over 4 continents and ~130 levels. The game features non linear gameplay - feel free to explore (there are tons of side missions, secret areas and off the beaten track oddities to discover). There is now a proper skill system. There are 11 skills available from Pick Locks, to Dual Weapons to Curse to Gemlore. Monster AI has also be greatly improved (DD2 uses the A* pathfinding algorithm). Monsters now have proper abilities (called 'powers'): they can shoot arrows and cast spells. Speaking of arrows, missile combat has been implemented in DD2 (there were no missile weapons in DD1). Also new is mp3 quality music (if you choose to download the 'music pack'). The level editor is more useful and much better laid out. It's now possible to completely design your own campaign using the editor, including importing new item, tile and monster pics. A Bag of Holding has been implemented - characters can now carry twice as much once they have purchased the bag. There are also 'super' monsters: 3x3 tiles in size!

Game profile / Plain language

Dark Disciples II: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
DodgySoft
Publisher
DodgySoft
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Fantasy
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) 2009

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