Magus is a Korean-made hybrid of a role-playing and a real-time strategy game. The game is set in the medieval fantasy world Castalia, and involves battle for dominance between various kingdoms and provinces. Combat is handled in a RTS fashion, with the player- and AI-controlled forces moving on an overhead battle screen and executing commands in real time. The battles occur between medium-size parties led by individual characters with unique attributes and personalities. These leaders also receive experience, level up, and learn magic spells in a RPG fashion. The game's structure and pacing are also reminiscent of an RPG rather than an RTS: there is no base-building or resource management, and the missions involves completing fairly linear stages that consist chiefly of combat and plot-advancing dialogue.
IGDB / 170346
Magus
Magus is a Korean-made hybrid of a role-playing and a real-time strategy game. The game is set in the medieval fantasy world Castalia, and involves battle for dominance between various kingdoms and provinces. Combat is handled in a RTS fashion, with the player- and AI-controlled forces moving on an overhead battle screen and executing commands in real time. The battles occur between medium-size parties led by individ Vollständige Kurzbeschreibung anzeigen
Magus is a Korean-made hybrid of a role-playing and a real-time strategy game. The game is set in the medieval fantasy world Castalia, and involves battle for dominance between various kingdoms and provinces. Combat is handled in a RTS fashion, with the player- and AI-controlled forces moving on an overhead battle screen and executing commands in real time. The battles occur between medium-size parties led by individual characters with unique attributes and personalities. These leaders also receive experience, level up, and learn magic spells in a RPG fashion. The game's structure and pacing are also reminiscent of an RPG rather than an RTS: there is no base-building or resource management, and the missions involves completing fairly linear stages that consist chiefly of combat and plot-advancing dialogue.
Detailanalyse / Spielprofil
Alles über Magus: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
Medien / Screenshots
Magus Screenshots und Spielewelt
Spielprofil / Klartext
Magus: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- TWIM
- Herausgeber
- Samsung
- Franchise
- Eigenständig
Spielprofil
- Modi
- Single player
- Perspektive
- Nicht angegeben
- Themen
- Nicht angegeben
Plattform-Veröffentlichungen
- DOS 1995
Offizielle & externe Links
Preise / Shops
Magus Preise und Angebote vergleichen
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Offizielle Shops