Asteroids Cover

IGDB / 172788

Asteroids

1981 62 / 100 Shooter
Asteroids for the Atari 2600 is a port of the arcade space shooter released in November 1979. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The objective of the game is to destroy both, asteroids and saucers. The triangular ship can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will conti Show full summary

Asteroids for the Atari 2600 is a port of the arcade space shooter released in November 1979. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The objective of the game is to destroy both, asteroids and saucers. The triangular ship can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Asteroids: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Asteroids for the Atari 2600 is a port of the arcade space shooter released in November 1979. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The objective of the game is to destroy both, asteroids and saucers. The triangular ship can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.

GameplayCombat-focused Game modeMultiplayer GenreShooter ThemeAction ThemeScience fiction
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Traitasteroids

Game profile / Plain language

Asteroids: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Atari
Publisher
Atari, Polyvox
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Atari 2600 1981
  • Atari 2600 Oct 1983

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