Bowling Cover

IGDB / 18005

Bowling

1979 54 / 100 Sport
The game is based on the game of bowling, playable by one player or two players alternating. In all six variations, games last for 10 frames, or turns. At the start of each frame, the current player is given two chances to roll a bowling ball down an alley in an attempt to knock down as many of the ten bowling pins as possible. The bowler (on the left side of the screen) may move up and down his end of the alley to a Show full summary

The game is based on the game of bowling, playable by one player or two players alternating. In all six variations, games last for 10 frames, or turns. At the start of each frame, the current player is given two chances to roll a bowling ball down an alley in an attempt to knock down as many of the ten bowling pins as possible. The bowler (on the left side of the screen) may move up and down his end of the alley to aim before releasing the ball. In four of the game's six variations, the ball can be steered before it hits the pins. Knocking down every pin on the first shot is a strike, while knocking every pin down in both shots is a spare. The player's score is determined by the number of pins knocked down in all 10 frames, as well as the number of strikes and spares acquired.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Bowling: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game is based on the game of bowling, playable by one player or two players alternating. In all six variations, games last for 10 frames, or turns. At the start of each frame, the current player is given two chances to roll a bowling ball down an alley in an attempt to knock down as many of the ten bowling pins as possible. The bowler (on the left side of the screen) may move up and down his end of the alley to aim before releasing the ball. In four of the game's six variations, the ball can be steered before it hits the pins. Knocking down every pin on the first shot is a strike, while knocking every pin down in both shots is a spare. The player's score is determined by the number of pins knocked down in all 10 frames, as well as the number of strikes and spares acquired.

Game modeMultiplayer GenreSport ThemeParty
2 weitere Tags
Traitbowling Traitbuilt-in game

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Gameplay Video

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Game profile / Plain language

Bowling: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Atari
Publisher
Atari, Sears, Polyvox
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Party
03
Wo & wann

Platform releases

  • Atari 2600 1979
  • Atari 2600 Oct 1983

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