Aerobat Cover

IGDB / 18199

Aerobat

Arcade
Aerobat is an absurdly high speed arcade shmup-like. The core experience is about building and expending speed. Your ship can power its engines or its weapons, but not both at once; to destroy enemies you must boost to build as much speed as possible, then launch upwards and cut the engines to begin firing from free-fall. The longer you boost without firing, the bigger the payoff when you finally release and start sh Vollständige Kurzbeschreibung anzeigen

Aerobat is an absurdly high speed arcade shmup-like. The core experience is about building and expending speed. Your ship can power its engines or its weapons, but not both at once; to destroy enemies you must boost to build as much speed as possible, then launch upwards and cut the engines to begin firing from free-fall. The longer you boost without firing, the bigger the payoff when you finally release and start shooting. The game's art, design, and code have been created solely by Matthew Yeager, known ordinarily as Thew. Aerobat was initially developed in April 2013 as a 48-hour prototype for Ludum Dare 26. The prototype was fun enough to be worth expanding into a proper game, and so work has continued on the project since then.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über Aerobat: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Aerobat is an absurdly high speed arcade shmup-like. The core experience is about building and expending speed. Your ship can power its engines or its weapons, but not both at once; to destroy enemies you must boost to build as much speed as possible, then launch upwards and cut the engines to begin firing from free-fall. The longer you boost without firing, the bigger the payoff when you finally release and start shooting. The game's art, design, and code have been created solely by Matthew Yeager, known ordinarily as Thew. Aerobat was initially developed in April 2013 as a 48-hour prototype for Ludum Dare 26. The prototype was fun enough to be worth expanding into a proper game, and so work has continued on the project since then.

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Merkmalshoot 'em up

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Aerobat: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Thew
Herausgeber
Thew
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • Keine Release-Daten bei IGDB.

Preise / Shops

Aerobat Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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