Crush, Crumble and Chomp! Cover

IGDB / 18709

Crush, Crumble and Chomp!

1981 Strategy Tactical

Crush, Crumble and Chomp! lets the player take control of a myriad of monsters whose only purpose is to destroy cities before being defeated by the army.

World design Nicht eindeutig MoodHorror

Deep dive / Spielprofil

Everything about Crush, Crumble and Chomp!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can’t control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth Show full description

Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can’t control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph... maybe. Or maybe vengeance will be yours.

1 weitere Tags
Traitkaiju

Watch / Trailer

Gameplay Video

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Game profile / Plain language

Crush, Crumble and Chomp!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Automated Simulations, Automated Simulations
Publisher
Epyx, Automated Simulations
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Fantasy, Horror, Science fiction
03
Wo & wann

Platform releases

  • Atari 8-bit 1981
  • Commodore C64/128/MAX 1983
  • Commodore VIC-20 1982
  • DOS 1983
  • TRS-80 1981
  • Apple II 1981

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