Black & White 2 Cover

IGDB / 1921

Black & White 2

2005 74 / 100 Adventure Real Time Strategy (RTS) Role-playing (RPG)
In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthrop Show full summary

In the game, the player takes the role of a god called from the void (nothingness) to help those who invoked them. However, the player is not an omnipotent style god, but rather a god who rises and falls with his believers and the player must help develop their nature according to their good or evil desires. The player also has a creature, their physical representation in the world, which takes the form of an anthropomorphic ape, lion, wolf, turtle, cow, or tiger. Its physical manifestation can grow to an immense size, and adopt a good or evil persona separate of the player's. They develop their character as the player rewards or punishes their actions. In addition to the god simulation and city-building elements introduced in the original Black & White, Black & White 2 also features elements of real-time strategy gameplay, with the addition of controllable warfare and fighting units.

World design Open World StructureSandbox GameplayRole-playing

Deep dive / Spielprofil

Everything about Black & White 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The player comes upon a scene of a Greek city being devastated by a huge Aztec army after being summoned from a "pure prayer". After the player saves a certain number of people, their people are transported to a new land with a handful of refugee worshipers, the player must re-establish a power base from which to eventually defeat the Aztec empire. To do so, the player must conquer the Norse, the Japanese and the Aztecs, either by peace or war. Throughout the game there is a theme of "The prophecy", which states that a tribe will be destroyed by the mightiest power in the world but will receive a god who will lead them to glory and dominance of the world.

StructureSandbox GameplayRole-playing GenreAdventure GenreReal Time Strategy (RTS) GenreRole-playing (RPG) ThemeAction ThemeComedy ThemeFantasy
22 weitere Tags
GenreSimulator GenreStrategy ThemeSandbox Traitanthropomorphism Traitartificial intelligence Traitbink video Traitcow Traitdynamic soundtrack Traitexternal character creation Traitgesture-based controls Traitgod game Traitgods Traitgood vs evil Traitkaiju Traitmanagement Traitmoral decisions Traitno hud Traitsacrifice Traitterraforming Traitvirtual pet Traitvoice acting Traitworld building

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Game profile / Plain language

Black & White 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Lionhead Studios, Robosoft Technologies
Publisher
Feral Interactive, Electronic Arts
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Comedy, Fantasy, Sandbox
03
Wo & wann

Platform releases

  • Mac Nov 30, 2014
  • PC (Microsoft Windows) Oct 07, 2005

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