This game was created for the JayIsGames Casual Gameplay Design Competition #1 flash games contest and uses the new Float game engine designed by Mateusz Skutnik.
IGDB / 19295
Submachine Zero: Ancient Adventure
This game was created for the JayIsGames Casual Gameplay Design Competition #1 flash games contest and uses the new Float game engine designed by Mateusz Skutnik.
World design
Nicht eindeutig
GameplayPuzzles
Deep dive / Spielprofil
Everything about Submachine Zero: Ancient Adventure: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
Media / Screenshots
Submachine Zero: Ancient Adventure screenshots and game world
Game profile / Plain language
Submachine Zero: Ancient Adventure: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studios & ownership
Studio & publishing
- Developer
- Mateusz Skutnik
- Publisher
- Nicht angegeben
- Franchise
- Standalone
So spielt es sich
Spielprofil
- Modi
- Single player
- Perspective
- Side view
- Themes
- Science fiction
Wo & wann
Platform releases
- Web browser Aug 26, 2006
Primärquellen
Official & external links
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