Destiny Cover

IGDB / 1939

Destiny

2014 75 / 100 Role-playing (RPG) Shooter
Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has a Vollständige Kurzbeschreibung anzeigen

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

Weltdesign Nicht eindeutig ErlebnisEntscheidungen GameplayKampf-fokussiert SpielmodusKoop SpielmodusMultiplayer

Detailanalyse / Spielprofil

Darum geht es.

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Setting Destiny is set in the distant future, after an event referred to as the Collapse ended the Golden Age that was started by the discovery of The Traveler, and pushed humanity to the brink of extinction. The force responsible for the Collapse is known as The Darkness, and indirectly acts as the primary antagonist. Battles against the forces of The Darkness are fought at various locations throughout the Solar System. Plot The game begins with the player's Ghost resurrecting them as a Guardian, after having been dead for an unknown length of time. The Guardian is quickly forced to fight Fallen who have inhabited the ruins of the nearby Cosmodrome in Old Russia. The Guardian, with the aid of their Ghost, is able to secure a jumpship and escape to The Tower that houses the Guardians on The City border. After being outfitted and introduced to the Vanguard, and Gunsmith, the duo learn f Vollständige Beschreibung anzeigen

Setting Destiny is set in the distant future, after an event referred to as the Collapse ended the Golden Age that was started by the discovery of The Traveler, and pushed humanity to the brink of extinction. The force responsible for the Collapse is known as The Darkness, and indirectly acts as the primary antagonist. Battles against the forces of The Darkness are fought at various locations throughout the Solar System. Plot The game begins with the player's Ghost resurrecting them as a Guardian, after having been dead for an unknown length of time. The Guardian is quickly forced to fight Fallen who have inhabited the ruins of the nearby Cosmodrome in Old Russia. The Guardian, with the aid of their Ghost, is able to secure a jumpship and escape to The Tower that houses the Guardians on The City border. After being outfitted and introduced to the Vanguard, and Gunsmith, the duo learn from Amanda Holliday that their Arcadia Class Jumpship is missing its Warp Drive, a component necessary for interplanetary travel. Due to the scarcity of the part and flyable jumpships in general, the Guardian is forced to return to where they found the ship in an attempt to find the part.

ErlebnisEntscheidungen GameplayKampf-fokussiert SpielmodusKoop SpielmodusMultiplayer GameplayRollenspiel GenreRole-playing (RPG) GenreShooter ThemaAction ThemaScience fiction ThemaWarfare Merkmalachievements Merkmalalien invasion Merkmalaliens Merkmalartifacts Merkmalassassin Merkmalauto-aim Merkmalblack market Merkmalcamera shift Merkmalcharacter customization Merkmalcrow Merkmalcyborg Merkmald.i.c.e. awards 2015 Merkmaldaily content Merkmaldancing Merkmaldigital distribution Merkmaldownloadable content Merkmalelves Merkmalexplosion Merkmalfetch quests Merkmalfirst-person platforming Merkmalfuturistic warfare Merkmalgame developers choice awards 2015 Merkmalgamescom 2013 Merkmalgamescom 2014 Merkmalghosts Merkmalgood vs evil Merkmalhuman Merkmalkill feed Merkmalkill quest Merkmalleveling up Merkmalloot gathering Merkmalmelee Merkmalmercenary Merkmalmicrotransaction Merkmalmilitary Merkmalno respawn Merkmalnon-player character Merkmalonline Merkmalonline multiplayer achievements Merkmaloptional objective Merkmalpax prime 2014 Merkmalpax west 2016 Merkmalpick your gender Merkmalplayer vs player Merkmalplaystation experience 2015 Merkmalplaystation experience 2016 Merkmalplaystation trophies Merkmalpolygonal 3d Merkmalpost-apocalyptic Merkmalpre-release public testing Merkmalquesting Merkmalreal-time combat Merkmalrobots Merkmalrpg elements Merkmalsaving the world Merkmalshopping Merkmalspaceship Merkmalspecial attacks Merkmaltokyo game show 2014 Merkmalundead Merkmalupgradeable weapons Merkmalvampire Merkmalvehicular combat Merkmalvoice acting Merkmalweapon modification Merkmalweapons swap

Ansehen / Trailer

Devils Lair Gameplay

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Alles Relevante. Ohne Wiki-Wüste.

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Bungie
Herausgeber
Activision, ND Games
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Co-operative, Massively Multiplayer Online (MMO), Multiplayer, Single player
Perspektive
First person, Third person
Themen
Action, Science fiction, Warfare
03
Wo & wann

Plattform-Veröffentlichungen

  • Xbox One Sep 09, 2014
  • PlayStation 4 Sep 09, 2014
  • PlayStation 3 Sep 09, 2014
  • Xbox 360 Sep 09, 2014

Preise / Shops

Erst vergleichen. Dann entscheiden.

Preise beeinflussen niemals die Trefferrangfolge.

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