SimCoaster Cover

IGDB / 19422

SimCoaster

2001 Simulator Strategy
SimCoaster is the third and final game in the Theme Park series. It uses the same graphic engine as the previous game Theme Park World. It is a theme park management game where players build their own theme park and attract as much visitors as possible. This time there are also grandparents of the little visitors who need to be entertained. This version focuses more on the management side of running a park. It conta Vollständige Kurzbeschreibung anzeigen

SimCoaster is the third and final game in the Theme Park series. It uses the same graphic engine as the previous game Theme Park World. It is a theme park management game where players build their own theme park and attract as much visitors as possible. This time there are also grandparents of the little visitors who need to be entertained. This version focuses more on the management side of running a park. It contains various types of business related to campaigns and objectives, such as bringing in a certain number of guests to a ride. By completing these challenges, promotions can be gained. As with the previous game in the series, players can walk around in their park in a first-person mode and go on the rides.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über SimCoaster: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

SimCoaster is the third and final game in the Theme Park series. It uses the same graphic engine as the previous game Theme Park World. It is a theme park management game where players build their own theme park and attract as much visitors as possible. This time there are also grandparents of the little visitors who need to be entertained. This version focuses more on the management side of running a park. It contains various types of business related to campaigns and objectives, such as bringing in a certain number of guests to a ride. By completing these challenges, promotions can be gained. As with the previous game in the series, players can walk around in their park in a first-person mode and go on the rides.

3 weitere Tags
Merkmalamusement park Merkmalbuilder Merkmalmanagement

Spielprofil / Klartext

SimCoaster: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Bullfrog Productions, Climax Group
Herausgeber
Electronic Arts
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Jan 29, 2001
  • PC (Microsoft Windows) Feb 09, 2001

Preise / Shops

SimCoaster Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen