Zork III: The Dungeon Master Cover

IGDB / 1946

Zork III: The Dungeon Master

1982 64 / 100 Adventure
In the third game of the adventure game series Zork, you are once again a nameless adventurer, only this time you won't travel through a beautiful magical land, but are immediately cast into a deep dungeon. Like in a dream, you hear a mysterious voice telling you that you have passed all the tests but one. When conscience returns to you, you find yourself on the endless spiral of stairs, with only your trusty lantern Show full summary

In the third game of the adventure game series Zork, you are once again a nameless adventurer, only this time you won't travel through a beautiful magical land, but are immediately cast into a deep dungeon. Like in a dream, you hear a mysterious voice telling you that you have passed all the tests but one. When conscience returns to you, you find yourself on the endless spiral of stairs, with only your trusty lantern near you... will you be able to survive the horrors of the Dungeon?

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Zork III: The Dungeon Master: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

As your adventure begins, your greatest challenge beckons as you take the final step down into the very heart of the Great Underground Empire. Your character and courage will be tested as the enigmatic Dungeon Master confronts you with predicaments and perils. Your quest hinges upon discovering his secret purpose, even as he oversees your ultimate triumph - or destruction!

6 weitere Tags
Traitdarkness Traitinteractive fiction Traitscummvm compatible Traitsecond person perspective Traitsequel Traittext adventure

Game profile / Plain language

Zork III: The Dungeon Master: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Infocom
Publisher
Infocom
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Fantasy
03
Wo & wann

Platform releases

  • Amiga 1986
  • Amstrad CPC 1986
  • Atari ST/STE 1985
  • Commodore 16 1984
  • Commodore C64/128/MAX 1983
  • Commodore Plus/4 1984
  • Tatung Einstein 1985
  • TRS-80 Color Computer 1982
  • Amstrad PCW 1986
  • TRS-80 Sep 1982
  • Apple II Sep 1982
  • Atari 8-bit Sep 1982
  • PDP-11 Sep 1982
  • DOS Sep 1982

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