Lose/Lose Cover

IGDB / 201150

Lose/Lose

2009 Indie Shooter
Lose/Lose is a shoot-'em-up and art video game developed by Zach Gage and released in 2009 for MacOS as part of his master's thesis show, "Data", at Parsons School of Design's MFA program. Styled after games like Galaga, the player controls a spaceship and can shoot at aliens in their path, each representing a random file on the player's computer. Destroying an alien causes the file to be deleted, potentially corrupt Vollständige Kurzbeschreibung anzeigen

Lose/Lose is a shoot-'em-up and art video game developed by Zach Gage and released in 2009 for MacOS as part of his master's thesis show, "Data", at Parsons School of Design's MFA program. Styled after games like Galaga, the player controls a spaceship and can shoot at aliens in their path, each representing a random file on the player's computer. Destroying an alien causes the file to be deleted, potentially corrupting the player's operating system, while dying causes the game itself to be deleted. The aliens do not attack and only act as dangerous obstacles.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Lose/Lose: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Lose/Lose is a shoot-'em-up and art video game developed by Zach Gage and released in 2009 for MacOS as part of his master's thesis show, "Data", at Parsons School of Design's MFA program. Styled after games like Galaga, the player controls a spaceship and can shoot at aliens in their path, each representing a random file on the player's computer. Destroying an alien causes the file to be deleted, potentially corrupting the player's operating system, while dying causes the game itself to be deleted. The aliens do not attack and only act as dangerous obstacles.

6 weitere Tags
Merkmalaliens Merkmalart game Merkmalmit license Merkmalopen-source Merkmalshoot 'em up Merkmalspace

Spielprofil / Klartext

Lose/Lose: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Zach Gage
Herausgeber
Zach Gage
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • Mac 2009

Preise / Shops

Lose/Lose Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen

1 / 1