BoxesWithGuns Cover

IGDB / 20198

BoxesWithGuns

2014 50 / 100 Indie Music Shooter
BoxesWithGuns is a 2D neon vertex endless shooter game. Try to survive as long as possible by avoiding collisions with the enemies that spawn. One game equals the length of the background music track playing. Collect dollars and customize your spaceship by adding new boxes and weapons. Upgrade existing weapons to increase your chances of survival. For temporary boosts, power ups spawn randomly. Based on the current Show full summary

BoxesWithGuns is a 2D neon vertex endless shooter game. Try to survive as long as possible by avoiding collisions with the enemies that spawn. One game equals the length of the background music track playing. Collect dollars and customize your spaceship by adding new boxes and weapons. Upgrade existing weapons to increase your chances of survival. For temporary boosts, power ups spawn randomly. Based on the current music playing in the background, the attached weapon systems get enabled or disabled. The blur and bloom effects and pixel destruction are influenced by the music as well.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about BoxesWithGuns: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

BoxesWithGuns is a 2D neon vertex endless shooter game. Try to survive as long as possible by avoiding collisions with the enemies that spawn. One game equals the length of the background music track playing. Collect dollars and customize your spaceship by adding new boxes and weapons. Upgrade existing weapons to increase your chances of survival. For temporary boosts, power ups spawn randomly. Based on the current music playing in the background, the attached weapon systems get enabled or disabled. The blur and bloom effects and pixel destruction are influenced by the music as well.

Game profile / Plain language

BoxesWithGuns: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Thomas Christof
Publisher
Thomas Christof
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Sep 14, 2014
  • PC (Microsoft Windows) Apr 14, 2015

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