I Was Lost Cover

IGDB / 203245

I Was Lost

Indie Puzzle Strategy

Move walls, avoid danger in a labyrinthic poem, and create your own stories in this unique puzzle experience where each level is a poem's verse unraveling as you progress. Control not only your position but also move walls to create new paths and escape from seemingly impossible situations.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about I Was Lost: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Move walls, avoid danger in a labyrinthic poem, and create your own stories in this unique puzzle experience where each level is a poem's verse unraveling as you progress. Control not only your position but also move walls to create new paths and escape from seemingly impossible situations.

1 weitere Tags
Traitlabyrinth

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

I Was Lost: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
CH3 Collective
Publisher
Miris Mind
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Xbox Series X|S TBD
  • PC (Microsoft Windows) TBD

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