Tokyo Highway Battle Cover

IGDB / 20797

Tokyo Highway Battle

1996 70 / 100 Racing
Players navigate through three Tokyo highway circuits driving one of 72 high-performance sports cars. While driving, players earn valuable points which are used to purchase upgrade parts for their vehicle. To ensure the most realistic gameplay, developers Bullet-Proof Software, enlisted the guidance of racing champion, Keiichi Tsuchiya and automotive specialist, Masaaki Bando Under their supervision, Bullet-Proof pa Show full summary

Players navigate through three Tokyo highway circuits driving one of 72 high-performance sports cars. While driving, players earn valuable points which are used to purchase upgrade parts for their vehicle. To ensure the most realistic gameplay, developers Bullet-Proof Software, enlisted the guidance of racing champion, Keiichi Tsuchiya and automotive specialist, Masaaki Bando Under their supervision, Bullet-Proof painstakingly recreated the physics and handling of each race car. The Saturn release, only released in Japan, included many more videos and starred the Drift King himself through these cutscenes.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Tokyo Highway Battle: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Players navigate through three Tokyo highway circuits driving one of 72 high-performance sports cars. While driving, players earn valuable points which are used to purchase upgrade parts for their vehicle. To ensure the most realistic gameplay, developers Bullet-Proof Software, enlisted the guidance of racing champion, Keiichi Tsuchiya and automotive specialist, Masaaki Bando Under their supervision, Bullet-Proof painstakingly recreated the physics and handling of each race car. The Saturn release, only released in Japan, included many more videos and starred the Drift King himself through these cutscenes.

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Traitmotorsports Traitstreet racing

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Tokyo Highway Battle: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Genki
Publisher
Bullet-Proof Software, THQ, Jaleco
Franchise
Tokyo Xtreme Racer
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action
03
Wo & wann

Platform releases

  • PlayStation May 03, 1996
  • PlayStation Jun 27, 1997
  • PlayStation Aug 09, 1996

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