4:32 Cover

IGDB / 208894

4:32

2010 Indie

An experimental game by Jesper Juul inspired by John Cage's famed musical composition 4:33. What is the 4:33 of games? Is there a game all around us that we never see? Is there a fundamental characteristic of games?

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about 4:32: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

An experimental game by Jesper Juul inspired by John Cage's famed musical composition 4:33. What is the 4:33 of games? Is there a game all around us that we never see? Is there a fundamental characteristic of games?

3 weitere Tags
Traitart game Traitexperimental Traitglobal game jam

Game profile / Plain language

4:32: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
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Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
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Perspective
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Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Web browser Feb 01, 2010

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