Amplitude Cover

IGDB / 2141

Amplitude

2003 77 / 100 Adventure Music

Amplitude is a music/rhythm game and is the sequel to 2001's Frequency. Like it's predecessor, players play songs by hitting notes on multiple tracks representing each instrument found in the song.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Amplitude: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In Amplitude, the player controls a ship (referred to as a "Beat Blaster") moving down a path of varying shapes and lengths, containing up to six tracks. Each color-coded track corresponds to a different aspect of the song, such as percussion, synth, bass, or vocals, and contains a sequence of notes. As the player hits buttons corresponding to the note placement on the track, the notes activate a small portion of the track. If the player successfully activates enough notes in sequence, the track is "captured" and the section will play automatically for a number of bars, freeing the player to capture another section. The object of the game is to capture a sufficient amount of sections to reach the end of the song. If the player continually misses notes, an energy meter empties until the game is over.

11 weitere Tags
Traitabstract Traitcrowd funded Traitcrowdfunding Traitcustomizable characters Traitdead multiplayer Traithigh score Traitlicensed soundtrack Traitmusic and rhythm Traitmusic creation Traitsplit-screen multiplayer Traituser generated content

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Amplitude: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Harmonix Music Systems
Publisher
Harmonix Music Systems
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Bird view / Isometric
Themes
Action, Party, Science fiction
03
Wo & wann

Platform releases

  • PlayStation 2 Sep 26, 2003
  • PlayStation 2 Mar 24, 2003

Prices / Stores

Compare Amplitude prices and deals

Prices never affect your match ranking.

Physical & partner search

Search by edition and platform

1 / 2