Devilish Cover

IGDB / 21546

Devilish

1991 38 / 100 Arcade
A prince and princess were in love with each other until a jealous demon turned the happy couple into a set of stone paddles; resembling that of the pinball kind.Suddenly, a ball came into existence that could use the prince and princess in order to defeat the demons that now rule over the kingdom. Players have to use two paddles; the upper one is used to defeat demons while the lower one helps to prevent the player Show full summary

A prince and princess were in love with each other until a jealous demon turned the happy couple into a set of stone paddles; resembling that of the pinball kind.Suddenly, a ball came into existence that could use the prince and princess in order to defeat the demons that now rule over the kingdom. Players have to use two paddles; the upper one is used to defeat demons while the lower one helps to prevent the player from dropping to its demise at the bottom of the board. By defeating bad guys and smashing through breakable blocks, the player advances towards the boss of each level. Resembling a harder version of Arkanoid, the vertically scrolling screen forces the ball to move constantly forward in an attempt to reach the boss. Only the Sega Mega Drive version has a two-player option. Players can choose between three difficulty levels in the Game Gear version and can also select an option to do a time trial.

World design Nicht eindeutig MoodHorror

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A prince and princess were in love with each other until a jealous demon turned the happy couple into a set of stone paddles; resembling that of the pinball kind.Suddenly, a ball came into existence that could use the prince and princess in order to defeat the demons that now rule over the kingdom. Players have to use two paddles; the upper one is used to defeat demons while the lower one helps to prevent the player from dropping to its demise at the bottom of the board. By defeating bad guys and smashing through breakable blocks, the player advances towards the boss of each level. Resembling a harder version of Arkanoid, the vertically scrolling screen forces the ball to move constantly forward in an attempt to reach the boss. Only the Sega Mega Drive version has a two-player option. Players can choose between three difficulty levels in the Game Gear version and can also select an option to do a time trial.

MoodHorror GenreArcade ThemeAction ThemeHorror
1 weitere Tags
Traitblock-breaking

Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Opera House
Publisher
Genki, Sega, Sage's Creation, Inc.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Horror
03
Wo & wann

Platform releases

  • Sega Game Gear 1991
  • Sega Game Gear Mar 29, 1991
  • Sega Game Gear 1992

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