Neverwinter Nights Cover

IGDB / 216

Neverwinter Nights

2002 78 / 100 Adventure Role-playing (RPG)
Neverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially Show full summary

Neverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game; the first ever graphical massively multiplayer online role-playing game (MMORPG), which operated from 1991 to 1997 on AOL.

World design Linear ExperienceChoices Game modeMultiplayer GameplayRole-playing

Deep dive / Spielprofil

Everything about Neverwinter Nights: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The story begins with the player character (PC), under the guidance of Lady Aribeth, sent to recover four creatures (dryad, intellect devourer, yuan-ti, and cockatrice), known collectively as the Waterdhavian creatures, needed to make a cure for the Wailing Death, a plague that is sweeping the city of Neverwinter and forcing a quarantine. With the help of Fenthick Moss, Aribeth’s love interest, and Desther, Fenthick’s friend, the PC is able to retrieve the creatures. As they collect the creatures, they are attacked by mysterious assassins from a cult that is behind the spreading of the plague. As the cure is being made, Castle Neverwinter is attacked by the minions of Desther, who betrays the heroes. Desther takes the completed cure and escapes the castle, with the PC and Fenthick in pursuit. When they catch up to Desther, he surrenders after a short battle. Desther is sentenced to burn Show full description

The story begins with the player character (PC), under the guidance of Lady Aribeth, sent to recover four creatures (dryad, intellect devourer, yuan-ti, and cockatrice), known collectively as the Waterdhavian creatures, needed to make a cure for the Wailing Death, a plague that is sweeping the city of Neverwinter and forcing a quarantine. With the help of Fenthick Moss, Aribeth’s love interest, and Desther, Fenthick’s friend, the PC is able to retrieve the creatures. As they collect the creatures, they are attacked by mysterious assassins from a cult that is behind the spreading of the plague. As the cure is being made, Castle Neverwinter is attacked by the minions of Desther, who betrays the heroes. Desther takes the completed cure and escapes the castle, with the PC and Fenthick in pursuit. When they catch up to Desther, he surrenders after a short battle. Desther is sentenced to burn at the stake, and Fenthick, despite being unaware of Desther’s true intentions, is sentenced to hang. The PC meets up with Aribeth, and they begin searching for the cult responsible for the plague and the attack on Neverwinter. With the help of Aarin Gend, Neverwinter's spymaster, the PC retrieves the diaries of dead cultists and letters from a person named Maugrim, which convince Aribeth that the cult's headquarters are in Luskan. Aribeth goes ahead to Luskan, and the PC follows after speaking once more to Gend. After arriving in Luskan, the PC hears rumors that Aribeth is joining with the cultists. These fears are confirmed when she is found meeting with Maugrim and Morag, Queen of the Old Ones. They seek a group of magical relics called the Words of Power. The PC retrieves all of the Words of Power except for one held by the cult. The PC discovers that the Words open a portal to a pocket world inside the Source Stone, where Morag and the other Old Ones are. The PC confronts Aribeth, and depending on how the meeting is handled, she either surrenders to the PC or they are forced to kill her. The PC battles Maugrim for the final Word, then uses the Words to enter the Source Stone and battle with Morag. After Morag's death, the PC escapes the Stone as the world inside it implodes.

ExperienceChoices Game modeMultiplayer GameplayRole-playing GenreAdventure GenreRole-playing (RPG) ThemeFantasy
70 weitere Tags
Traita.i. companion Traitactive ability Traitatheism Traitattributes Traitbafta games award Traitbarbarians Traitbards Traitbased on - tabletop rpg Traitbink video Traitboss fight Traitbow and arrow Traitcharacter creation Traitchicken Traitconjuration Traitconspiracy Traitcontent editor Traitcustomizable characters Traitd20 Traitdark elves Traitday/night cycle Traitdeath Traitdialogue trees Traitdual wielding Traiteaster egg Traitgame critics awards Traitgame developers choice awards 2003 Traitgnome Traitguild Traithotkey Traithuman Traitillusion Traitin-game map editor Traitinteractive achievement awards 2003 Traitinvisible enemy Traitking of the hill Traitleveling up Traitlock picking Traitmagic Traitmana Traitmelee Traitmerchants Traitmod support Traitmovement penalty Traitmultiple endings Traitnecromancy Traitnon-player character Traitoptional boss Traitoriginal soundtrack release Traitpaladins Traitpickpocketing Traitplayer vs player Traitpotion Traitquicksaving Traitregenerating health Traitscripted events Traitsex work Traitshape-shifting Traitshopping Traitskill points in game Traitsleeping Traitsplash damage Traitstatus effects Traitsummoning support Traittheft Traittraps Traittrolls Traituser generated content Traitvaluable garbage Traitvoice acting Traitwolf

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Game profile / Plain language

Neverwinter Nights: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
BioWare, MacSoft Games
Publisher
Atari, Inc., Infogrames, MacSoft Games
Franchise
Dungeons & Dragons, Forgotten Realms
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric, Third person
Themes
Fantasy
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jun 18, 2002
  • Linux Jun 20, 2003
  • Mac Dec 18, 2003
  • PC (Microsoft Windows) Jul 03, 2002
  • Mac Aug 2003

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