Neverwinter Nights Cover

IGDB / 216

Neverwinter Nights

2002 78 / 100 Adventure Role-playing (RPG)
Neverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially Vollständige Kurzbeschreibung anzeigen

Neverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game; the first ever graphical massively multiplayer online role-playing game (MMORPG), which operated from 1991 to 1997 on AOL.

Weltdesign Linear ErlebnisEntscheidungen SpielmodusMultiplayer GameplayRollenspiel

Detailanalyse / Spielprofil

Alles über Neverwinter Nights: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
The story begins with the player character (PC), under the guidance of Lady Aribeth, sent to recover four creatures (dryad, intellect devourer, yuan-ti, and cockatrice), known collectively as the Waterdhavian creatures, needed to make a cure for the Wailing Death, a plague that is sweeping the city of Neverwinter and forcing a quarantine. With the help of Fenthick Moss, Aribeth’s love interest, and Desther, Fenthick’s friend, the PC is able to retrieve the creatures. As they collect the creatures, they are attacked by mysterious assassins from a cult that is behind the spreading of the plague. As the cure is being made, Castle Neverwinter is attacked by the minions of Desther, who betrays the heroes. Desther takes the completed cure and escapes the castle, with the PC and Fenthick in pursuit. When they catch up to Desther, he surrenders after a short battle. Desther is sentenced to burn Vollständige Beschreibung anzeigen

The story begins with the player character (PC), under the guidance of Lady Aribeth, sent to recover four creatures (dryad, intellect devourer, yuan-ti, and cockatrice), known collectively as the Waterdhavian creatures, needed to make a cure for the Wailing Death, a plague that is sweeping the city of Neverwinter and forcing a quarantine. With the help of Fenthick Moss, Aribeth’s love interest, and Desther, Fenthick’s friend, the PC is able to retrieve the creatures. As they collect the creatures, they are attacked by mysterious assassins from a cult that is behind the spreading of the plague. As the cure is being made, Castle Neverwinter is attacked by the minions of Desther, who betrays the heroes. Desther takes the completed cure and escapes the castle, with the PC and Fenthick in pursuit. When they catch up to Desther, he surrenders after a short battle. Desther is sentenced to burn at the stake, and Fenthick, despite being unaware of Desther’s true intentions, is sentenced to hang. The PC meets up with Aribeth, and they begin searching for the cult responsible for the plague and the attack on Neverwinter. With the help of Aarin Gend, Neverwinter's spymaster, the PC retrieves the diaries of dead cultists and letters from a person named Maugrim, which convince Aribeth that the cult's headquarters are in Luskan. Aribeth goes ahead to Luskan, and the PC follows after speaking once more to Gend. After arriving in Luskan, the PC hears rumors that Aribeth is joining with the cultists. These fears are confirmed when she is found meeting with Maugrim and Morag, Queen of the Old Ones. They seek a group of magical relics called the Words of Power. The PC retrieves all of the Words of Power except for one held by the cult. The PC discovers that the Words open a portal to a pocket world inside the Source Stone, where Morag and the other Old Ones are. The PC confronts Aribeth, and depending on how the meeting is handled, she either surrenders to the PC or they are forced to kill her. The PC battles Maugrim for the final Word, then uses the Words to enter the Source Stone and battle with Morag. After Morag's death, the PC escapes the Stone as the world inside it implodes.

ErlebnisEntscheidungen SpielmodusMultiplayer GameplayRollenspiel GenreAdventure GenreRole-playing (RPG) ThemaFantasy
70 weitere Tags
Merkmala.i. companion Merkmalactive ability Merkmalatheism Merkmalattributes Merkmalbafta games award Merkmalbarbarians Merkmalbards Merkmalbased on - tabletop rpg Merkmalbink video Merkmalboss fight Merkmalbow and arrow Merkmalcharacter creation Merkmalchicken Merkmalconjuration Merkmalconspiracy Merkmalcontent editor Merkmalcustomizable characters Merkmald20 Merkmaldark elves Merkmalday/night cycle Merkmaldeath Merkmaldialogue trees Merkmaldual wielding Merkmaleaster egg Merkmalgame critics awards Merkmalgame developers choice awards 2003 Merkmalgnome Merkmalguild Merkmalhotkey Merkmalhuman Merkmalillusion Merkmalin-game map editor Merkmalinteractive achievement awards 2003 Merkmalinvisible enemy Merkmalking of the hill Merkmalleveling up Merkmallock picking Merkmalmagic Merkmalmana Merkmalmelee Merkmalmerchants Merkmalmod support Merkmalmovement penalty Merkmalmultiple endings Merkmalnecromancy Merkmalnon-player character Merkmaloptional boss Merkmaloriginal soundtrack release Merkmalpaladins Merkmalpickpocketing Merkmalplayer vs player Merkmalpotion Merkmalquicksaving Merkmalregenerating health Merkmalscripted events Merkmalsex work Merkmalshape-shifting Merkmalshopping Merkmalskill points in game Merkmalsleeping Merkmalsplash damage Merkmalstatus effects Merkmalsummoning support Merkmaltheft Merkmaltraps Merkmaltrolls Merkmaluser generated content Merkmalvaluable garbage Merkmalvoice acting Merkmalwolf

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Neverwinter Nights: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
BioWare, MacSoft Games
Herausgeber
Atari, Inc., Infogrames, MacSoft Games
Franchise
Dungeons & Dragons, Forgotten Realms
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspektive
Bird view / Isometric, Third person
Themen
Fantasy
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Jun 18, 2002
  • Linux Jun 20, 2003
  • Mac Dec 18, 2003
  • PC (Microsoft Windows) Jul 03, 2002
  • Mac Aug 2003

Preise / Shops

Neverwinter Nights Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

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Edition und Plattform gezielt suchen

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