Darkest Fear Cover

IGDB / 223004

Darkest Fear

2005 Adventure Puzzle
Darkest Fear is a puzzle exploration game containing switches, boxes, doors and various dynamic light sources (like flashlights and lanterns) that the player uses to solve puzzles. In this game Thomas Warden searches for his lost family members (his wife Susan and his daughter Helen) through fifteen missions in a monster-ridden old hospital. He has to talk to other patients and find ways to travel deeper into the hos Show full summary

Darkest Fear is a puzzle exploration game containing switches, boxes, doors and various dynamic light sources (like flashlights and lanterns) that the player uses to solve puzzles. In this game Thomas Warden searches for his lost family members (his wife Susan and his daughter Helen) through fifteen missions in a monster-ridden old hospital. He has to talk to other patients and find ways to travel deeper into the hospital. Thomas' most important enemy is darkness. Venturing in the dark deals damage, so he has to open windows to let the light in, find light switches or carry lanterns and flashlights. He is also able to lit fireplaces, carry mirrors and talk to other characters. There are multiple endings and the plot continues in the sequels Grim Oak and Nightmare.

World design Nicht eindeutig GameplaySurvival MoodHorror GameplayPuzzles

Deep dive / Spielprofil

Everything about Darkest Fear: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Darkest Fear is a puzzle exploration game containing switches, boxes, doors and various dynamic light sources (like flashlights and lanterns) that the player uses to solve puzzles. In this game Thomas Warden searches for his lost family members (his wife Susan and his daughter Helen) through fifteen missions in a monster-ridden old hospital. He has to talk to other patients and find ways to travel deeper into the hospital. Thomas' most important enemy is darkness. Venturing in the dark deals damage, so he has to open windows to let the light in, find light switches or carry lanterns and flashlights. He is also able to lit fireplaces, carry mirrors and talk to other characters. There are multiple endings and the plot continues in the sequels Grim Oak and Nightmare.

Watch / Trailer

Trailer

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Game profile / Plain language

Darkest Fear: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Rovio Mobile, Rovio Entertainment
Publisher
MFORMA Group Inc., Rovio Mobile, Rovio Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Horror, Survival
03
Wo & wann

Platform releases

  • Legacy Mobile Device Dec 15, 2005
  • iOS Aug 13, 2009

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