Sentient Cover

IGDB / 2234

Sentient

1997 50 / 100 Adventure Point-and-click
Sentient is a first-person adventure developed by Psygnosis and released on the PlayStation in 1997. It was also released for the PC the same year. Sentient's main feature is the artificial intelligence controlling multiple individual crew members aboard the station, each with their own assignments and behaviors. You interact with the AI characters through an elaborate parser interface, which allows you to ask them Show full summary

Sentient is a first-person adventure developed by Psygnosis and released on the PlayStation in 1997. It was also released for the PC the same year. Sentient's main feature is the artificial intelligence controlling multiple individual crew members aboard the station, each with their own assignments and behaviors. You interact with the AI characters through an elaborate parser interface, which allows you to ask them everything from the location of a vital piece of equipment, to their opinion of another member of the crew. To succeed, you must take advantage of the crew's help through this social system. Through interaction with more than 60 characters and exploration of 200 real-time rendered locations you need to try and save the ship, and yourself. The game automatically randomizes sub-plots so that it will be different every time you play.

World design Nicht eindeutig GameplaySurvival

Deep dive / Spielprofil

Everything about Sentient: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You are sent to investigate an outbreak of radiation sickness aboard the space station Icarus, but once aboard, you realize your primary objective is the least of your worries. The captain has been murdered, an assassin threatens a visiting senior Senator, and a power struggle arises as the station careens toward the sun. Save yourself, or save the ship?

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Traitdialogue trees Traitmale protagonist Traitnon-player character Traitpolygonal 3d Traitpromo vhs Traitvirus

Game profile / Plain language

Sentient: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Psygnosis
Publisher
Psygnosis
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Mystery, Science fiction, Survival
03
Wo & wann

Platform releases

  • PlayStation Apr 10, 1997
  • PlayStation Jul 01, 1997
  • DOS Jul 01, 1997
  • PC (Microsoft Windows) Apr 10, 1997
  • PC (Microsoft Windows) Jul 01, 1997
  • DOS Apr 10, 1997

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