Tom Clancy's Splinter Cell: Essentials Cover

IGDB / 22632

Tom Clancy's Splinter Cell: Essentials

2006 60 / 100 Adventure Shooter Strategy

Tom Clancy's Splinter Cell: Essentials is an action-adventure video game with heavy emphasis on stealth. It is part of the Splinter Cell series and was released for the PlayStation Portable handheld system. It was developed by Ubisoft Montreal and published by Ubisoft on March 21, 2006 in North America. It is the fourth entry in the series and was powered by Unreal Engine 2.

World design Nicht eindeutig GameplayStealth Game feelChallenging GameplayCombat-focused

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Everything about Tom Clancy's Splinter Cell: Essentials: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Tom Clancy's Splinter Cell: Essentials is an action-adventure video game with heavy emphasis on stealth. It is part of the Splinter Cell series and was released for the PlayStation Portable handheld system. It was developed by Ubisoft Montreal and published by Ubisoft on March 21, 2006 in North America. It is the fourth entry in the series and was powered by Unreal Engine 2.

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Tom Clancy's Splinter Cell: Essentials: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Ubisoft Montreal
Publisher
Ubisoft Entertainment
Franchise
Tom Clancy’s
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Science fiction, Stealth
03
Wo & wann

Platform releases

  • PlayStation Portable Apr 06, 2006

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