Mall Tycoon Cover

IGDB / 23450

Mall Tycoon

2002 46 / 100 Simulator Strategy
Mall Tycoon is a business simulation game, released in 2002 for Windows 95/98/ME. It was developed by Holistic Designs and published by Take-Two Interactive. The game begins as an empty plot of land upon which the player develops his or her mall. Players can build shops, customize decorations, organize special events such as fashion shows, and manage mall employees. It is important for the player to work out what is Show full summary

Mall Tycoon is a business simulation game, released in 2002 for Windows 95/98/ME. It was developed by Holistic Designs and published by Take-Two Interactive. The game begins as an empty plot of land upon which the player develops his or her mall. Players can build shops, customize decorations, organize special events such as fashion shows, and manage mall employees. It is important for the player to work out what is profitable and what is not to ensure the survival of the fledgling mall. The mall may become overrun with zombies or aliens which can be eradicated when the player calls upon the Men in Black.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Mall Tycoon: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Mall Tycoon is a business simulation game, released in 2002 for Windows 95/98/ME. It was developed by Holistic Designs and published by Take-Two Interactive. The game begins as an empty plot of land upon which the player develops his or her mall. Players can build shops, customize decorations, organize special events such as fashion shows, and manage mall employees. It is important for the player to work out what is profitable and what is not to ensure the survival of the fledgling mall. The mall may become overrun with zombies or aliens which can be eradicated when the player calls upon the Men in Black.

2 weitere Tags
Traitmanagement Traittycoon

Game profile / Plain language

Mall Tycoon: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Holistic Design
Publisher
Take-Two Interactive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Feb 05, 2002
  • PC (Microsoft Windows) Feb 04, 2002

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