X-COM: UFO Defense Cover

IGDB / 24

X-COM: UFO Defense

1994 85 / 100 Strategy Tactical Turn-based strategy (TBS)
X-COM: UFO Defense is a strategy game that combines tactical combat with base management and global defense. Players lead an international organization tasked with defending Earth from an alien invasion. The game unfolds on two levels: a global view where players manage resources, research alien technology, and intercept UFOs, and a tactical combat mode where squad-based battles occur. Players recruit and train soldi Vollständige Kurzbeschreibung anzeigen

X-COM: UFO Defense is a strategy game that combines tactical combat with base management and global defense. Players lead an international organization tasked with defending Earth from an alien invasion. The game unfolds on two levels: a global view where players manage resources, research alien technology, and intercept UFOs, and a tactical combat mode where squad-based battles occur. Players recruit and train soldiers, build bases, and develop new weapons and equipment based on recovered alien technology. Missions involve turn-based combat against aliens in various environments, with permadeath adding tension to each engagement. As the alien threat escalates, players must balance research, defense, and offensive operations to protect Earth's nations from panic and alien infiltration. X-COM: UFO Defense's blend of strategic depth, tactical combat, and atmospheric tension creates a compelling gameplay experience in the face of a global alien threat.

Weltdesign Nicht eindeutig StimmungHorror SpielgefühlAnspruchsvoll GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über X-COM: UFO Defense: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

X-COM: UFO Defense is a strategy game that combines tactical combat with base management and global defense. Players lead an international organization tasked with defending Earth from an alien invasion. The game unfolds on two levels: a global view where players manage resources, research alien technology, and intercept UFOs, and a tactical combat mode where squad-based battles occur. Players recruit and train soldiers, build bases, and develop new weapons and equipment based on recovered alien technology. Missions involve turn-based combat against aliens in various environments, with permadeath adding tension to each engagement. As the alien threat escalates, players must balance research, defense, and offensive operations to protect Earth's nations from panic and alien infiltration. X-COM: UFO Defense's blend of strategic depth, tactical combat, and atmospheric tension creates a compelling gameplay experience in the face of a global alien threat.

50 weitere Tags
Merkmalairplane Merkmalalien abduction Merkmalalien invasion Merkmalaliens Merkmalbase building Merkmalbloody Merkmalcliffhanger Merkmalcorpse Merkmalcow Merkmaldarkness Merkmalday/night cycle Merkmaldestructible environment Merkmaldifficulty level Merkmaldigital distribution Merkmalexplosion Merkmalfaceless antagonist Merkmalgeoscape Merkmalice stage Merkmalinstant kill Merkmalliving inventory Merkmalmacromanagement Merkmalmind control Merkmalmorale Merkmalmovement penalty Merkmalmutants Merkmalnudity Merkmalone-handed gameplay Merkmalpermadeath Merkmalpixel art Merkmalplaystation mouse support Merkmalpoisoning Merkmalprocedural generation Merkmalreptilian humanoid Merkmalretroachievements Merkmalscientist Merkmalsingle-player only Merkmalsnake Merkmalsnow Merkmalsoldier Merkmalspaceship Merkmalstat tracking Merkmalsteam Merkmaltactical turn-based combat Merkmaltank Merkmalterrorists Merkmaltime limit Merkmalturn-based Merkmalturn-based tactics Merkmalufo Merkmalwar

Ansehen / Trailer

Game intro

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

X-COM: UFO Defense: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Mythos Games
Herausgeber
2K Games, Mediaquest, MicroProse Software, Inc.
Franchise
X-COM
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Horror, Science fiction, Warfare
03
Wo & wann

Plattform-Veröffentlichungen

  • Amiga CD32 1994
  • DOS 1994
  • PC (Microsoft Windows) Sep 04, 2008
  • Amiga Q2 1994
  • DOS Mar 1994
  • PlayStation Nov 1995
  • PC (Microsoft Windows) 1998
  • PlayStation Jul 31, 1997
  • PlayStation Oct 25, 1995

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