Touring Car Champions Cover

IGDB / 2405

Touring Car Champions

1997 Racing Sport

Touring Car Champions was the first attempt to create a game based on the Australian Touring Car Championship and Bathurst 1000. It was also the first to use full motion video as the base for a racing game.

World design Nicht eindeutig ExperienceCinematic

Deep dive / Spielprofil

Everything about Touring Car Champions: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Touring Car Champions was the first attempt to create a game based on the Australian Touring Car Championship and Bathurst 1000. It was also the first to use full motion video as the base for a racing game.

2 weitere Tags
Traitaustralian Traitinteractive movie

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Touring Car Champions: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Torus Games
Publisher
Virtual Sports Interactive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Non-fiction
03
Wo & wann

Platform releases

  • DOS Jun 1997

Prices / Stores

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