Explore an unfinished RPG through its level editor. The spiritual successor to the unreleased Super Nintendo game Basilisk. This project seemed far more ambitious, but somehow almost became lost media. Developed around Y2K by an unknown studio, the game was thought to be lost until a fan designed a wrapper program in Unity to load its level editor. Now the potential can finally be seen and its mysteries laid to rest.
IGDB / 243390
Basilisk 2000
Explore an unfinished RPG through its level editor. The spiritual successor to the unreleased Super Nintendo game Basilisk. This project seemed far more ambitious, but somehow almost became lost media. Developed around Y2K by an unknown studio, the game was thought to be lost until a fan designed a wrapper program in Unity to load its level editor. Now the potential can finally be seen and its mysteries laid to res Show full summary
Explore an unfinished RPG through its level editor. The spiritual successor to the unreleased Super Nintendo game Basilisk. This project seemed far more ambitious, but somehow almost became lost media. Developed around Y2K by an unknown studio, the game was thought to be lost until a fan designed a wrapper program in Unity to load its level editor. Now the potential can finally be seen and its mysteries laid to rest.
Deep dive / Spielprofil
Everything about Basilisk 2000: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Basilisk 2000: release, platforms, and facts
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Studio & publishing
- Developer
- KIRA
- Publisher
- KIRA
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- First person
- Themes
- Horror, Sandbox
Platform releases
- PC (Microsoft Windows) Mar 29, 2023
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