Raid on Bungeling Bay Cover

IGDB / 24664

Raid on Bungeling Bay

1984 53 / 100 Arcade Shooter
Raid on Bungeling Bay has the player controlling a helicopter which is on a mission to destroy everything that moves. The only ally is the carrier, which is where the player begins at each level and may return to for repair and pick up bombs, as long as the player manages to protect it from being destroyed. The main goal in each level is to destroy a factory, which requires a steady increasing amount of bombs. Enemy Show full summary

Raid on Bungeling Bay has the player controlling a helicopter which is on a mission to destroy everything that moves. The only ally is the carrier, which is where the player begins at each level and may return to for repair and pick up bombs, as long as the player manages to protect it from being destroyed. The main goal in each level is to destroy a factory, which requires a steady increasing amount of bombs. Enemy forces include ships, planes, tanks, anti-air guns, and eventually, a large battleship.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Raid on Bungeling Bay: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Raid on Bungeling Bay has the player controlling a helicopter which is on a mission to destroy everything that moves. The only ally is the carrier, which is where the player begins at each level and may return to for repair and pick up bombs, as long as the player manages to protect it from being destroyed. The main goal in each level is to destroy a factory, which requires a steady increasing amount of bombs. Enemy forces include ships, planes, tanks, anti-air guns, and eventually, a large battleship.

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Traitairplane Traitbpjm indexed Traithelicopter Traitmisrepresentative box art Traitshoot 'em up Traitvehicle combat Traitvehicular combat

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Gameplay Video

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Game profile / Plain language

Raid on Bungeling Bay: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Brøderbund Software
Publisher
Brøderbund Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX 1984
  • MSX 1985

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