Shadowkeep Cover

IGDB / 24779

Shadowkeep

1984 Adventure Role-playing (RPG)

You are Practer Fime, an apprentice blacksmith, who sets out to free the good wizard Nacomedon who has been turned into crystal by the evil Dal'brad.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Shadowkeep: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Many years ago, an Evil began to spread across the land. It was centered in the Shadowkeep, the home of the powerful wizard Nacomedon. The demon Dal'Brad had imprisoned Nacomedon in a crystal and held his captive deep in the tower while he wrought the evil madness. This evil spread until it reached the four races of the Earth. Roos, Thalidars, Zhis'ta and Humans alike were threatened by the wretched evil that was spreading from the tower. A few brave adventurers were sent forth from each civilization, determined to put a stop to the evil and perhaps acquire a small fortune at the same time. Roos, hardy explorers of great physical endurance; Thalidars, masters of the ancient art often known as magic; Zhis'ta, agile and shrewd warriors from birth; and Humans, intelligent leaders with a knack for getting into trouble – all joined together to fight the demons in the Shadowkeep. Alas, it w Show full description

Many years ago, an Evil began to spread across the land. It was centered in the Shadowkeep, the home of the powerful wizard Nacomedon. The demon Dal'Brad had imprisoned Nacomedon in a crystal and held his captive deep in the tower while he wrought the evil madness. This evil spread until it reached the four races of the Earth. Roos, Thalidars, Zhis'ta and Humans alike were threatened by the wretched evil that was spreading from the tower. A few brave adventurers were sent forth from each civilization, determined to put a stop to the evil and perhaps acquire a small fortune at the same time. Roos, hardy explorers of great physical endurance; Thalidars, masters of the ancient art often known as magic; Zhis'ta, agile and shrewd warriors from birth; and Humans, intelligent leaders with a knack for getting into trouble – all joined together to fight the demons in the Shadowkeep. Alas, it was not enough. Each was defeated in turn. There was time for just one more group of brave adventurers. One more party of heroes was needed to topple the cruel and hertless obelisk that was the Shadowkeep. We call on you, our last and most noble chance to accept the challenge – to assemble your party, approach the keep, and, if your spirit is able, rid the tower of its malicious tenent.

GameplayRole-playing GenreAdventure GenreRole-playing (RPG) ThemeFantasy
2 weitere Tags
Traitbased on - book Traitinteractive fiction

Watch / Trailer

Gameplay Video

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Game profile / Plain language

Shadowkeep: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Ultrasoft, Inc.
Publisher
Trillium
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Text
Themes
Fantasy
03
Wo & wann

Platform releases

  • Apple II 1984

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