Saviorless Cover

IGDB / 25338

Saviorless

2024 70 / 100 Adventure Indie Platform
"Savior" is the first independent videogame created entirely in Cuba. It is an animated 2D platformer that utilizes timing mechanics and other experimental elements more similar to non-games and other less commercial aspects of videogames. The story begins when your protagonist, a "Little God," awakes a strange dream to discover that his world is disappearing. From here begins a frantic search through eight levels, Show full summary

"Savior" is the first independent videogame created entirely in Cuba. It is an animated 2D platformer that utilizes timing mechanics and other experimental elements more similar to non-games and other less commercial aspects of videogames. The story begins when your protagonist, a "Little God," awakes a strange dream to discover that his world is disappearing. From here begins a frantic search through eight levels, where you try at any cost to find the Creator of the Universe, "The Great God," with the sole purpose of saving your home. But on your way, you very soon discover that you are but an character in an unfinished story, and all the reality around you is only a segment of a colossal game is beginning to collapse. On this idea, that reality is nothing but a fiction, "Savior" creates an experience where the user will be constantly faced with atypical and surprising situations. We wish to give players the most personal and emotional game possible, and every day we’re working hard at the completion of this project.

World design Nicht eindeutig MoodHorror GameplayCombat-focused GameplayPuzzles GameplayRole-playing

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

"Savior" is the first independent videogame created entirely in Cuba. It is an animated 2D platformer that utilizes timing mechanics and other experimental elements more similar to non-games and other less commercial aspects of videogames. The story begins when your protagonist, a "Little God," awakes a strange dream to discover that his world is disappearing. From here begins a frantic search through eight levels, where you try at any cost to find the Creator of the Universe, "The Great God," with the sole purpose of saving your home. But on your way, you very soon discover that you are but an character in an unfinished story, and all the reality around you is only a segment of a colossal game is beginning to collapse. On this idea, that reality is nothing but a fiction, "Savior" creates an experience where the user will be constantly faced with atypical and surprising situations. We wish to give players the most personal and emotional game possible, and every day we’re working hard at the completion of this project.

MoodHorror GameplayCombat-focused GameplayPuzzles GameplayRole-playing GenreAdventure GenreIndie GenrePlatform ThemeAction
12 weitere Tags
GenrePuzzle GenreRole-playing (RPG) Traitbloody Traitcombat-based platformer Traitcrowdfunding Traitdark fantasy Traithand-drawn Traitindiegogo Traitmetroidvania Traitreligious themes Traitsurreal horror Traitsurrealism

Watch / Trailer

Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Empty Head Games
Publisher
Dear Villagers, Empty Head Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Nintendo Switch Apr 02, 2024
  • PlayStation 5 Apr 02, 2024
  • PC (Microsoft Windows) Apr 02, 2024

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