Strike Force Harrier Cover

IGDB / 26480

Strike Force Harrier

1986 Shooter Simulator

Strike Force Harrier is a combat flight simulator developed by H&H Software and published by Mirrorsoft in 1986.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Strike Force Harrier: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Your mission is to destroy the enemy HQ 125 miles NNE of your starting position as shown both on FOTRAC and on the grid map. To reach enemy HQ, you will need first to destroy the enemy tanks threatening your ground sites. When you’ve done this, your next move is to set up a new ground site in an adjacent operational area. Unfortunately, these will also come under threat from enemy tanks which will in turn have to be destroyed—and so the process goes on. There are a total of 512 operational areas at your disposal, but obviously not all need to be taken to reach your goal.

5 weitere Tags
Traitairplane Traitflight Traitmodern military Traitmodern warfare Traittank

Game profile / Plain language

Strike Force Harrier: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
H&H Software
Publisher
Mirrorsoft
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Warfare
03
Wo & wann

Platform releases

  • Amiga 1988
  • MSX 1986
  • Atari ST/STE 1988
  • Commodore C64/128/MAX 1986
  • ZX Spectrum 1986
  • Acorn Electron 1986
  • BBC Microcomputer System 1986
  • Amstrad CPC 1986

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